0ad/source/ps/GameSetup
phosit 47e8a17a41
New input handling system
The new system allows to register all function objects as Input::Handler
not only function pointers.
To not get dangling references a handler is unsubscribed on it's
destruction.
The order in with the handlers are executed has to be specified by the
slot-argument, instead of the reverse order of registration.
2026-06-19 20:53:51 +02:00
..
tests Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
Atlas.cpp Fix some includes in source/ps 2025-07-28 16:59:04 +02:00
Atlas.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
CmdLineArgs.cpp Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
CmdLineArgs.h Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
Config.cpp Start the serializationtest at a specivic turn 2026-05-10 14:18:48 +02:00
Config.h Fix includes in source/ps 2025-08-05 07:21:22 +02:00
GameSetup.cpp New input handling system 2026-06-19 20:53:51 +02:00
GameSetup.h New input handling system 2026-06-19 20:53:51 +02:00
HWDetect.cpp Allow building without lobby 2026-05-01 08:20:38 +02:00
HWDetect.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Paths.cpp Replace all uses of POSIX realpath 2026-06-16 14:08:02 +02:00
Paths.h Fix includes in source/ps 2025-08-05 07:21:22 +02:00