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Some checks are pending
We can render the game only with shaders so we don't need to support fixed function pipeline as a separate render path. We only need to know when to warn a user. Fixes #6244 |
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| .. | ||
| tests | ||
| Atlas.cpp | ||
| Atlas.h | ||
| CmdLineArgs.cpp | ||
| CmdLineArgs.h | ||
| Config.cpp | ||
| Config.h | ||
| GameSetup.cpp | ||
| GameSetup.h | ||
| HWDetect.cpp | ||
| HWDetect.h | ||
| Paths.cpp | ||
| Paths.h | ||