0ad/source/simulation2
s0600204 31b70309b3 Debundle Valgrind and make it optional
If a *nix user wishes to build `pyrogenesis` with support for Valgrind
(such as
it is), then can do so by passing `--with-valgrind` to
`update-workspaces.sh`.
(They will need Valgrind installed and locateable via `pkg-config`.)


Reviewed By: sera, Stan
Fixes: #2904
Differential Revision: https://code.wildfiregames.com/D3646
This was SVN commit r25933.
2021-09-20 22:18:28 +00:00
..
components Remove executable bit on some source files. 2021-09-12 18:41:51 +00:00
docs Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers. 2021-05-01 08:01:30 +00:00
helpers Remove executable bit on some source files. 2021-09-12 18:41:51 +00:00
scripting Fix atlas crash with RM capture the relic. 2021-06-07 18:48:16 +00:00
serialization Fix atlas crash with RM capture the relic. 2021-06-07 18:48:16 +00:00
system Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
tests Debundle Valgrind and make it optional 2021-09-20 22:18:28 +00:00
MessageTypes.h Add a simple 'pushing' logic to unit motion to improve movement. 2021-04-02 16:30:59 +00:00
Simulation2.cpp Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
Simulation2.h Adds std namespace to shared_ptr usages in scriptinterface and simulation. 2021-05-22 19:30:18 +00:00
TypeList.h Add a simple 'pushing' logic to unit motion to improve movement. 2021-04-02 16:30:59 +00:00