0ad/source/network
2026-08-10 11:18:39 +02:00
..
scripting Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
tests Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
FSM.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
HttpServer.cpp Use cpp-httplib instead of mongoose 2026-01-24 10:45:48 +01:00
HttpServer.h Use cpp-httplib instead of mongoose 2026-01-24 10:45:48 +01:00
NetClient.cpp Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetClient.h Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetClientSession.cpp Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetClientSession.h Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetClientTurnManager.cpp Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
NetClientTurnManager.h Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
NetEnet.cpp Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
NetEnet.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
NetFileTransfer.cpp Do the gamestate compression in the task-manager 2026-04-09 19:03:46 +02:00
NetFileTransfer.h Do the gamestate compression in the task-manager 2026-04-09 19:03:46 +02:00
NetHost.cpp Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetHost.h Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetMessage.cpp Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetMessage.h Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetMessages.h Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
NetMessageSim.cpp Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetProtocol.cpp Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetProtocol.h Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetServer.cpp Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetServer.h Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetServerSession.cpp Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetServerSession.h Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetServerTurnManager.cpp Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
NetServerTurnManager.h Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
NetStats.cpp Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NetStats.h Use QUIC as transport protocoll 2026-08-10 11:18:39 +02:00
NMTCreator.h Prefer [[maybe_unused]] over UNUSED2 2025-07-28 13:16:37 +02:00
Serialization.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
StringConverters.h Remove CStr::FromUInt 2026-08-06 18:03:05 +02:00
StunClient.cpp Make requirements sufficient in StunClient 2025-08-12 20:45:16 +02:00
StunClient.h Fix includes in source/network 2025-07-23 18:18:47 +02:00