mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
This commit performs code cleanup to improve code clarity and consistency: Remove redundant 'virtual' keywords from methods that are already marked with 'final' or 'override', as well as reducing redundant 'override final's to 'final'.
441 lines
12 KiB
C++
441 lines
12 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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// This file is included directly into actual implementation files.
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#include "JSInterface_GUIProxy.h"
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#include "gui/CGUI.h"
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#include "gui/ObjectBases/IGUIObject.h"
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#include "ps/CLogger.h"
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#include "ps/CStr.h"
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#include "scriptinterface/FunctionWrapper.h"
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#include "scriptinterface/Object.h"
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#include "scriptinterface/ScriptConversions.h"
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#include "scriptinterface/ScriptRequest.h"
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#include <js/CallAndConstruct.h>
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#include <js/CallArgs.h>
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#include <js/Class.h>
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#include <js/Object.h>
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#include <js/Proxy.h>
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#include <js/RootingAPI.h>
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#include <js/TypeDecls.h>
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#include <js/Value.h>
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#include <js/friend/ErrorMessages.h>
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#include <jsapi.h>
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#include <jspubtd.h>
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#include <map>
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#include <memory>
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#include <cstddef>
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#include <string>
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#include <string_view>
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#include <type_traits>
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#include <unordered_map>
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#include <utility>
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class JSObject;
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class ScriptInterface;
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#ifndef INCLUDED_JSI_GUIPROXY_IMP
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#define INCLUDED_JSI_GUIPROXY_IMP
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template <typename T>
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JSI_GUIProxy<T>& JSI_GUIProxy<T>::Singleton()
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{
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static JSI_GUIProxy<T> s;
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return s;
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}
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// Call this for every specialised type. You will need to override IGUIObject::CreateJSObject() in your class interface.
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#define DECLARE_GUIPROXY(Type) \
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void Type::CreateJSObject() \
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{ \
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ScriptRequest rq(m_pGUI.GetScriptInterface()); \
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using ProxyHandler = JSI_GUIProxy<std::remove_pointer_t<decltype(this)>>; \
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m_JSObject = ProxyHandler::CreateJSObject(rq, this, GetGUI().GetProxyData(&ProxyHandler::Singleton())); \
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} \
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template class JSI_GUIProxy<Type>;
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// Use a common namespace to avoid duplicating the symbols un-necessarily.
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namespace JSInterface_GUIProxy
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{
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// All proxy objects share a class definition.
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JSClass& ClassDefinition()
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{
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static JSClass c = PROXY_CLASS_DEF("GUIObjectProxy", JSCLASS_HAS_CACHED_PROTO(JSProto_Proxy) | JSCLASS_HAS_RESERVED_SLOTS(1));
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return c;
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}
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// Default implementation of the cache via unordered_map
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class MapCache : public GUIProxyProps
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{
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public:
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virtual ~MapCache() {};
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bool has(const std::string& name) const override
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{
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return m_Functions.find(name) != m_Functions.end();
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}
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JSObject* get(const std::string& name) const override
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{
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return m_Functions.at(name).get();
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}
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bool setFunction(const ScriptRequest& rq, const std::string& name, JSFunction* function) override
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{
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m_Functions[name].init(rq.cx, JS_GetFunctionObject(function));
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return true;
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}
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std::vector<std::string_view> getPropsNames() const override
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{
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std::vector<std::string_view> result;
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result.reserve(m_Functions.size());
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for (const auto& [key, value] : m_Functions)
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result.emplace_back(key);
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return result;
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}
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protected:
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std::unordered_map<std::string, JS::PersistentRootedObject> m_Functions;
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};
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}
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template<>
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IGUIObject* IGUIProxyObject::FromPrivateSlot<IGUIObject>(JSObject* obj)
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{
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if (!obj)
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return nullptr;
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if (JS::GetClass(obj) != &JSInterface_GUIProxy::ClassDefinition())
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return nullptr;
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return UnsafeFromPrivateSlot<IGUIObject>(obj);
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}
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// The default propcache is a MapCache.
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template<typename T>
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struct JSI_GUIProxy<T>::PropCache
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{
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using type = JSInterface_GUIProxy::MapCache;
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};
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template <typename T>
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T* JSI_GUIProxy<T>::FromPrivateSlot(const ScriptRequest&, JS::CallArgs& args)
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{
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// Call the unsafe version - this is only ever called from actual proxy objects.
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return IGUIProxyObject::UnsafeFromPrivateSlot<T>(args.thisv().toObjectOrNull());
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}
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template <typename T>
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bool JSI_GUIProxy<T>::PropGetter(JS::HandleObject proxy, const std::string& propName, JS::MutableHandleValue vp) const
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{
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using PropertyCache = typename PropCache::type;
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// Since we know at compile time what the type actually is, avoid the virtual call.
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const PropertyCache* data = static_cast<const PropertyCache*>(static_cast<const GUIProxyProps*>(js::GetProxyReservedSlot(proxy, 0).toPrivate()));
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if (data->has(propName))
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{
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vp.setObjectOrNull(data->get(propName));
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return true;
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}
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return false;
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}
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template <typename T>
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std::pair<const js::BaseProxyHandler*, GUIProxyProps*> JSI_GUIProxy<T>::CreateData(ScriptInterface& scriptInterface)
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{
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using PropertyCache = typename PropCache::type;
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PropertyCache* data = new PropertyCache();
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ScriptRequest rq(scriptInterface);
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// Functions common to all children of IGUIObject.
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JSI_GUIProxy<IGUIObject>::CreateFunctions(rq, data);
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// Let derived classes register their own interface.
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if constexpr (!std::is_same_v<T, IGUIObject>)
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CreateFunctions(rq, data);
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return { &Singleton(), data };
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}
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template<typename T>
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template<auto callable>
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void JSI_GUIProxy<T>::CreateFunction(const ScriptRequest& rq, GUIProxyProps* cache, const std::string& name)
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{
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cache->setFunction(rq, name, ScriptFunction::Create<callable, FromPrivateSlot>(rq, name.c_str()));
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}
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template<typename T>
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std::unique_ptr<IGUIProxyObject> JSI_GUIProxy<T>::CreateJSObject(const ScriptRequest& rq, T* ptr, GUIProxyProps* dataPtr)
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{
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js::ProxyOptions options;
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options.setClass(&JSInterface_GUIProxy::ClassDefinition());
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auto ret = std::make_unique<IGUIProxyObject>();
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ret->m_Ptr = static_cast<IGUIObject*>(ptr);
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JS::RootedValue cppObj(rq.cx), data(rq.cx);
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cppObj.get().setPrivate(ret->m_Ptr);
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data.get().setPrivate(static_cast<void*>(dataPtr));
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ret->m_Object.init(rq.cx, js::NewProxyObject(rq.cx, &Singleton(), cppObj, nullptr, options));
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js::SetProxyReservedSlot(ret->m_Object, 0, data);
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return ret;
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}
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template <typename T>
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bool JSI_GUIProxy<T>::get(JSContext* cx, JS::HandleObject proxy, JS::HandleValue /*receiver*/,
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JS::HandleId id, JS::MutableHandleValue vp) const
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{
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ScriptRequest rq(cx);
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T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
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if (!e)
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return false;
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JS::RootedValue idval(rq.cx);
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if (!JS_IdToValue(rq.cx, id, &idval))
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return false;
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std::string propName;
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if (!Script::FromJSVal(rq, idval, propName))
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return false;
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// Return function properties. Specializable.
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if (PropGetter(proxy, propName, vp))
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return true;
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// Use onWhatever to access event handlers
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if (propName.substr(0, 2) == "on")
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{
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CStr eventName(propName.substr(2));
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std::map<CStr, JS::Heap<JSObject*>>::iterator it = e->m_ScriptHandlers.find(eventName);
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if (it == e->m_ScriptHandlers.end())
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vp.setNull();
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else
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vp.setObject(*it->second.get());
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return true;
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}
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if (propName == "parent")
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{
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IGUIObject* parent = e->GetParent();
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if (parent)
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vp.set(JS::ObjectValue(*parent->GetJSObject()));
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else
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vp.set(JS::NullValue());
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return true;
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}
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else if (propName == "children")
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{
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JS::RootedValueVector children{rq.cx};
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for (const auto& child : e->m_Children)
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{
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JS::RootedValue rootedChild{rq.cx};
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Script::ToJSVal(rq, &rootedChild, child);
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if (!children.append(rootedChild))
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throw std::runtime_error{"Append failed"};
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}
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vp.set(JS::ObjectValue(*JS::NewArrayObject(rq.cx, children)));
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return true;
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}
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else if (propName == "name")
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{
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Script::ToJSVal(rq, vp, e->GetName());
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return true;
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}
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else if (e->SettingExists(propName))
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{
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e->m_Settings[propName]->ToJSVal(rq, vp);
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return true;
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}
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LOGERROR("Property '%s' does not exist!", propName.c_str());
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return false;
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}
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template <typename T>
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bool JSI_GUIProxy<T>::set(JSContext* cx, JS::HandleObject proxy, JS::HandleId id, JS::HandleValue vp,
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JS::HandleValue /*receiver*/, JS::ObjectOpResult& result) const
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{
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T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
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if (!e)
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{
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LOGERROR("C++ GUI Object could not be found");
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return result.fail(JSMSG_OBJECT_REQUIRED);
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}
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ScriptRequest rq(cx);
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JS::RootedValue idval(rq.cx);
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if (!JS_IdToValue(rq.cx, id, &idval))
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return result.fail(JSMSG_BAD_PROP_ID);
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std::string propName;
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if (!Script::FromJSVal(rq, idval, propName))
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return result.fail(JSMSG_BAD_PROP_ID);
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if (propName == "name")
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{
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std::string value;
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if (!Script::FromJSVal(rq, vp, value))
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return result.fail(JSMSG_BAD_PROP_ID);
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e->SetName(value);
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return result.succeed();
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}
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JS::RootedObject vpObj(cx);
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if (vp.isObject())
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vpObj = &vp.toObject();
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// Use onWhatever to set event handlers
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if (propName.substr(0, 2) == "on")
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{
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if (vp.isPrimitive() || vp.isNull() || !JS::IsCallable(&vp.toObject()))
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{
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LOGERROR("on- event-handlers must be functions");
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return result.fail(JSMSG_NOT_FUNCTION);
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}
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CStr eventName(propName.substr(2));
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e->SetScriptHandler(eventName, vpObj);
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return result.succeed();
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}
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if (e->SettingExists(propName))
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return e->m_Settings[propName]->FromJSVal(rq, vp, true) ? result.succeed() : result.fail(JSMSG_USER_DEFINED_ERROR);
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LOGERROR("Property '%s' does not exist!", propName.c_str());
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return result.fail(JSMSG_BAD_PROP_ID);
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}
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template<typename T>
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bool JSI_GUIProxy<T>::delete_(JSContext* cx, JS::HandleObject proxy, JS::HandleId id, JS::ObjectOpResult& result) const
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{
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T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
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if (!e)
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{
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LOGERROR("C++ GUI Object could not be found");
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return result.fail(JSMSG_OBJECT_REQUIRED);
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}
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ScriptRequest rq(cx);
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JS::RootedValue idval(rq.cx);
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if (!JS_IdToValue(rq.cx, id, &idval))
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return result.fail(JSMSG_BAD_PROP_ID);
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std::string propName;
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if (!Script::FromJSVal(rq, idval, propName))
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return result.fail(JSMSG_BAD_PROP_ID);
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// event handlers
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if (std::string_view{propName}.substr(0, 2) == "on")
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{
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CStr eventName(propName.substr(2));
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e->UnsetScriptHandler(eventName);
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return result.succeed();
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}
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LOGERROR("Only event handlers can be deleted from GUI objects!");
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return result.fail(JSMSG_BAD_PROP_ID);
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}
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template<typename T>
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bool JSI_GUIProxy<T>::ownPropertyKeys(JSContext* cx, JS::HandleObject proxy, JS::MutableHandleIdVector props) const
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{
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ScriptRequest rq(cx);
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T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
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if (!e)
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return false;
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// Add common properties.
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static constexpr std::array<const char*, 3> keys = {
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"name",
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"parent",
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"children"
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};
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for (const char* key : keys)
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{
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JS::RootedString str(cx, JS_NewStringCopyZ(cx, key));
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if (!str)
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return false;
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JS::RootedId id(cx);
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if (!JS_StringToId(cx, str, &id))
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return false;
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if (!props.append(id))
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return false;
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}
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// Add settings.
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for (const auto& [name, setting] : e->m_Settings)
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{
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JS::RootedString str(cx, JS_NewStringCopyZ(cx, name.c_str()));
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JS::RootedId id(cx);
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if (!str || !JS_StringToId(cx, str, &id) || !props.append(id))
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return false;
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}
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// Add script handlers.
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for (const auto& [name, scriptHandler] : e->m_ScriptHandlers)
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{
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JS::RootedString str(cx, JS_NewStringCopyZ(cx, fmt::format("on{}", name).c_str()));
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JS::RootedId id(cx);
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if (!str || !JS_StringToId(cx, str, &id) || !props.append(id))
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return false;
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}
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// Add properties from the cache.
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using PropertyCache = typename PropCache::type;
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const PropertyCache* data = static_cast<const PropertyCache*>(static_cast<const GUIProxyProps*>(js::GetProxyReservedSlot(proxy, 0).toPrivate()));
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for (const auto& key : data->getPropsNames()) {
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JS::RootedString str(cx, JS_NewStringCopyZ(cx, key.data()));
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JS::RootedId id(cx);
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if (!str || !JS_StringToId(cx, str, &id) || !props.append(id))
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return false;
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}
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return true;
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}
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template<typename T>
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bool JSI_GUIProxy<T>::getOwnPropertyDescriptor(JSContext* cx, JS::HandleObject proxy, JS::HandleId id, JS::MutableHandle<mozilla::Maybe<JS::PropertyDescriptor>> desc) const
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{
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JS::RootedValue value(cx);
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if (!this->get(cx, proxy, JS::UndefinedHandleValue, id, &value))
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return false;
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if (value.isUndefined())
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{
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desc.set(mozilla::Nothing());
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return true;
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}
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desc.set(mozilla::Some(JS::PropertyDescriptor::Data(value, JSPROP_ENUMERATE | JSPROP_READONLY)));
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return true;
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}
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#endif // INCLUDED_JSI_GUIPROXY_IMP
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