0ad/source/tools/atlas/AtlasScript/ScriptInterface.cpp
Matei 277ed33da6 # OS X fixes.
- Networking no longer tries to use IPV6, ignoring the family type of
CSocketAddr. This address will be replaced when we switch to ENet
anyway.
- The name of the Atlas semaphore now also includes a timestamp, since
the RNG generated the same sequence of names for multiple runs of the
game, causing problems if the games crashed and leaked semaphores, and
making debugging painful.
- get_executable_name now also works if the game is within an app bundle
(useful for packaging it more nicely later on, and since wxWidgets
expects us to be in an app bundle).

This was SVN commit r5407.
2007-10-11 08:00:05 +00:00

578 lines
17 KiB
C++

#include "ScriptInterface.h"
#include <cassert>
#include "js/jsapi.h"
#ifdef _WIN32
# pragma warning(disable: 4996) // avoid complaints about deprecated localtime
#endif
#include "wx/wx.h"
#include "wxJS/common/main.h"
#include "wxJS/ext/wxjs_ext.h"
#include "wxJS/io/init.h"
#include "wxJS/gui/init.h"
#include "wxJS/gui/control/panel.h"
#include "wxJS/gui/misc/bitmap.h"
#include "GameInterface/Shareable.h"
#include "GameInterface/Messages.h"
#include <boost/preprocessor/punctuation/comma_if.hpp>
#include <boost/preprocessor/repetition/repeat.hpp>
#define FAIL(msg) do { JS_ReportError(cx, msg); return false; } while (false)
const int RUNTIME_SIZE = 1024*1024; // TODO: how much memory is needed?
const int STACK_CHUNK_SIZE = 8192;
////////////////////////////////////////////////////////////////
namespace
{
// Use templated structs instead of functions, so that we can use partial specialisation:
template<typename T> struct FromJSVal
{
static bool Convert(JSContext* cx, jsval WXUNUSED(v), T& WXUNUSED(out))
{
JS_ReportError(cx, "Unrecognised argument type");
// TODO: SetPendingException turns the error into a JS-catchable exception,
// but the error report doesn't say anything useful like the line number,
// so I'm just using ReportError instead for now (and failures are uncatchable
// and will terminate the whole script)
//JS_SetPendingException(cx, STRING_TO_JSVAL(JS_NewStringCopyZ(cx, "Unrecognised argument type")));
return false;
}
};
template<> struct FromJSVal<bool>
{
static bool Convert(JSContext* cx, jsval v, bool& out)
{
JSBool ret;
if (! JS_ValueToBoolean(cx, v, &ret)) return false;
out = (ret ? true : false);
return true;
}
};
template<> struct FromJSVal<float>
{
static bool Convert(JSContext* cx, jsval v, float& out)
{
jsdouble ret;
if (! JS_ValueToNumber(cx, v, &ret)) return false;
out = ret;
return true;
}
};
template<> struct FromJSVal<int>
{
static bool Convert(JSContext* cx, jsval v, int& out)
{
int32 ret;
if (! JS_ValueToInt32(cx, v, &ret)) return false;
out = ret;
return true;
}
};
template<> struct FromJSVal<std::wstring>
{
static bool Convert(JSContext* cx, jsval v, std::wstring& out)
{
JSString* ret = JS_ValueToString(cx, v);
if (! ret)
FAIL("Argument must be convertible to a string");
jschar* ch = JS_GetStringChars(ret);
out = std::wstring(ch, ch+JS_GetStringLength(ret));
return true;
}
};
template<> struct FromJSVal<std::string>
{
static bool Convert(JSContext* cx, jsval v, std::string& out)
{
JSString* ret = JS_ValueToString(cx, v);
if (! ret)
FAIL("Argument must be convertible to a string");
char* ch = JS_GetStringBytes(ret);
out = std::string(ch);
return true;
}
};
template<> struct FromJSVal<wxString>
{
static bool Convert(JSContext* cx, jsval v, wxString& out)
{
JSString* ret = JS_ValueToString(cx, v);
if (! ret)
FAIL("Argument must be convertible to a string");
jschar* ch = JS_GetStringChars(ret);
out = wxString((const char*)ch, wxMBConvUTF16(), JS_GetStringLength(ret)*2);
return true;
}
};
template<typename T> struct FromJSVal<std::vector<T> >
{
static bool Convert(JSContext* cx, jsval v, std::vector<T>& out)
{
JSObject* obj;
if (! JS_ValueToObject(cx, v, &obj) || obj == NULL || !JS_IsArrayObject(cx, obj))
FAIL("Argument must be an array");
jsuint length;
if (! JS_GetArrayLength(cx, obj, &length))
FAIL("Failed to get array length");
out.reserve(length);
for (jsuint i = 0; i < length; ++i)
{
jsval el;
if (! JS_GetElement(cx, obj, i, &el))
FAIL("Failed to read array element");
T el2;
if (! FromJSVal<T>::Convert(cx, el, el2))
return false;
out.push_back(el2);
}
return true;
}
};
////////////////////////////////////////////////////////////////
template<typename T> struct ToJSVal
{
static jsval Convert(JSContext* cx, const T& WXUNUSED(val))
{
JS_ReportError(cx, "Unrecognised query return type");
return JSVAL_VOID;
}
};
/*template<> struct ToJSVal<float>
{
static jsval Convert(JSContext* cx, const float& val)
{
jsval rval = JSVAL_VOID;
JS_NewDoubleValue(cx, val, &rval); // ignore return value
return rval;
}
};*/
template<> struct ToJSVal<int>
{
static jsval Convert(JSContext* WXUNUSED(cx), const int& val)
{
return INT_TO_JSVAL(val);
}
};
template<> struct ToJSVal<wxString>
{
static jsval Convert(JSContext* cx, const wxString& val)
{
wxMBConvUTF16 conv;
size_t length;
wxCharBuffer utf16 = conv.cWC2MB(val.c_str(), val.length()+1, &length);
JSString* str = JS_NewUCStringCopyN(cx, reinterpret_cast<jschar*>(utf16.data()), length/2);
if (str)
return STRING_TO_JSVAL(str);
else
return JSVAL_VOID;
}
};
template<> struct ToJSVal<std::wstring>
{
static jsval Convert(JSContext* cx, const std::wstring& val)
{
wxMBConvUTF16 conv;
size_t length;
wxCharBuffer utf16 = conv.cWC2MB(val.c_str(), val.length()+1, &length);
JSString* str = JS_NewUCStringCopyN(cx, reinterpret_cast<jschar*>(utf16.data()), length/2);
if (str)
return STRING_TO_JSVAL(str);
else
return JSVAL_VOID;
}
};
template<typename T> struct ToJSVal<std::vector<T> >
{
static jsval Convert(JSContext* cx, const std::vector<T>& val)
{
JSObject* obj = JS_NewArrayObject(cx, 0, NULL);
if (! obj) return JSVAL_VOID;
JS_AddRoot(cx, &obj);
for (size_t i = 0; i < val.size(); ++i)
{
jsval el = ToJSVal<T>::Convert(cx, val[i]);
JS_SetElement(cx, obj, (jsint)i, &el);
}
JS_RemoveRoot(cx, &obj);
return OBJECT_TO_JSVAL(obj);
}
};
template<typename T> struct ToJSVal<AtlasMessage::Shareable<T> >
{
static jsval Convert(JSContext* cx, const AtlasMessage::Shareable<T>& val)
{
return ToJSVal<T>::Convert(cx, val._Unwrap());
}
};
////////////////////////////////////////////////////////////////
template<> struct ToJSVal<AtlasMessage::sTerrainGroupPreview>
{
static jsval Convert(JSContext* cx, const AtlasMessage::sTerrainGroupPreview& val)
{
JSObject* obj = JS_NewObject(cx, NULL, NULL, NULL);
if (! obj) return JSVAL_VOID;
JS_AddRoot(cx, &obj);
JS_DefineProperty(cx, obj, "name", ToJSVal<std::wstring>::Convert(cx, *val.name), NULL, NULL, JSPROP_ENUMERATE);
unsigned char* buf = (unsigned char*)(malloc(val.imagedata.GetSize()));
memcpy(buf, val.imagedata.GetBuffer(), val.imagedata.GetSize());
jsval bmp = wxjs::gui::Bitmap::CreateObject(cx, new wxBitmap (wxImage(val.imagewidth, val.imageheight, buf)));
JS_DefineProperty(cx, obj, "imagedata", bmp, NULL, NULL, JSPROP_ENUMERATE);
JS_RemoveRoot(cx, &obj);
return OBJECT_TO_JSVAL(obj);
}
};
}
template<typename T> bool ScriptInterface::FromJSVal(JSContext* cx, jsval v, T& out)
{
return ::FromJSVal<T>::Convert(cx, v, out);
}
template<typename T> jsval ScriptInterface::ToJSVal(JSContext* cx, const T& v)
{
return ::ToJSVal<T>::Convert(cx, v);
}
// Explicit instantiation of functions that would otherwise be unused in this file
// but are required for linking with other files
template bool ScriptInterface::FromJSVal<wxString>(JSContext*, jsval, wxString&);
template bool ScriptInterface::FromJSVal<float>(JSContext*, jsval, float&);
template jsval ScriptInterface::ToJSVal<wxString>(JSContext*, wxString const&);
////////////////////////////////////////////////////////////////
struct ScriptInterface_impl
{
ScriptInterface_impl();
~ScriptInterface_impl();
static JSBool LoadScript(JSContext* cx, const jschar* chars, uintN length, const char* filename, jsval* rval);
void RegisterMessages(JSObject* parent);
void Register(const char* name, JSNative fptr, uintN nargs);
JSRuntime* m_rt;
JSContext* m_cx;
JSObject* m_glob; // global scope object
JSObject* m_atlas; // Atlas scope object
};
namespace
{
JSClass global_class = {
"global", 0,
JS_PropertyStub, JS_PropertyStub, JS_PropertyStub, JS_PropertyStub,
JS_EnumerateStub, JS_ResolveStub, JS_ConvertStub, JS_FinalizeStub
};
void ErrorReporter(JSContext* WXUNUSED(cx), const char* message, JSErrorReport* report)
{
bool isWarning = JSREPORT_IS_WARNING(report->flags);
wxString logMessage(isWarning ? _T("JavaScript warning: ") : _T("JavaScript error: "));
if (report->filename)
{
logMessage << wxString::FromAscii(report->filename);
logMessage << _T(" line ") << report->lineno << _T("\n");
}
logMessage << wxString::FromAscii(message);
if (isWarning)
wxLogWarning(_T("%s"), logMessage.c_str());
else
wxLogError(_T("%s"), logMessage.c_str());
wxPrintf(_T("wxJS %s: %s\n--------\n"), isWarning ? _T("warning") : _T("error"), logMessage.c_str());
}
// Functions in the Atlas.* namespace:
JSBool ForceGC(JSContext* cx, JSObject* WXUNUSED(obj), uintN WXUNUSED(argc), jsval* WXUNUSED(argv), jsval* WXUNUSED(rval))
{
JS_GC(cx);
return JS_TRUE;
}
JSBool LoadScript(JSContext* cx, JSObject* WXUNUSED(obj), uintN WXUNUSED(argc), jsval* argv, jsval* rval)
{
if (! ( JSVAL_IS_STRING(argv[0]) && JSVAL_IS_STRING(argv[1]) ))
return JS_FALSE;
JSString* name = JSVAL_TO_STRING(argv[0]);
JSString* code = JSVAL_TO_STRING(argv[1]);
return ScriptInterface_impl::LoadScript(cx,
JS_GetStringChars(code), (uintN)JS_GetStringLength(code),
JS_GetStringBytes(name), rval);
}
// Functions in the global namespace:
JSBool print(JSContext* cx, JSObject* WXUNUSED(obj), uintN argc, jsval* argv, jsval* WXUNUSED(rval))
{
for (uintN i = 0; i < argc; ++i)
{
std::string str;
if (! ScriptInterface::FromJSVal(cx, argv[i], str))
return JS_FALSE;
printf("%s", str.c_str());
}
fflush(stdout);
return JS_TRUE;
}
}
ScriptInterface_impl::ScriptInterface_impl()
{
JSBool ok;
m_rt = JS_NewRuntime(RUNTIME_SIZE);
assert(m_rt); // TODO: error handling
m_cx = JS_NewContext(m_rt, STACK_CHUNK_SIZE);
assert(m_cx);
JS_BeginRequest(m_cx); // if you get linker errors, see the comment in the .h about JS_THREADSAFE
JS_SetContextPrivate(m_cx, NULL);
JS_SetErrorReporter(m_cx, ErrorReporter);
JS_SetOptions(m_cx,
JSOPTION_STRICT // "warn on dubious practice"
| JSOPTION_XML // "ECMAScript for XML support: parse <!-- --> as a token"
);
m_glob = JS_NewObject(m_cx, &global_class, NULL, NULL);
ok = JS_InitStandardClasses(m_cx, m_glob);
JS_DefineProperty(m_cx, m_glob, "global", OBJECT_TO_JSVAL(m_glob), NULL, NULL, JSPROP_ENUMERATE|JSPROP_READONLY|JSPROP_PERMANENT);
wxjs::gui::InitClass(m_cx, m_glob);
wxjs::io::InitClass(m_cx, m_glob);
wxjs::ext::InitClass(m_cx, m_glob);
wxjs::ext::InitObject(m_cx, m_glob);
JS_DefineFunction(m_cx, m_glob, "print", ::print, 0, JSPROP_ENUMERATE|JSPROP_READONLY|JSPROP_PERMANENT);
m_atlas = JS_DefineObject(m_cx, m_glob, "Atlas", NULL, NULL, JSPROP_READONLY|JSPROP_PERMANENT);
JS_DefineFunction(m_cx, m_atlas, "ForceGC", ::ForceGC, 0, JSPROP_ENUMERATE|JSPROP_READONLY|JSPROP_PERMANENT);
JS_DefineFunction(m_cx, m_atlas, "LoadScript", ::LoadScript, 2, JSPROP_ENUMERATE|JSPROP_READONLY|JSPROP_PERMANENT);
RegisterMessages(m_atlas);
}
ScriptInterface_impl::~ScriptInterface_impl()
{
JS_EndRequest(m_cx);
JS_DestroyContext(m_cx);
JS_DestroyRuntime(m_rt);
}
JSBool ScriptInterface_impl::LoadScript(JSContext* cx, const jschar* chars, uintN length, const char* filename, jsval* rval)
{
JSObject* scriptObj = JS_NewObject(cx, NULL, NULL, NULL);
if (! scriptObj)
return JS_FALSE;
*rval = OBJECT_TO_JSVAL(scriptObj);
jsval scriptRval;
JSBool ok = JS_EvaluateUCScript(cx, scriptObj, chars, length, filename, 1, &scriptRval);
if (! ok)
return JS_FALSE;
return JS_TRUE;
}
void ScriptInterface_impl::Register(const char* name, JSNative fptr, uintN nargs)
{
JS_DefineFunction(m_cx, m_atlas, name, fptr, nargs, JSPROP_ENUMERATE|JSPROP_READONLY|JSPROP_PERMANENT);
}
ScriptInterface::ScriptInterface()
: m(new ScriptInterface_impl)
{
}
ScriptInterface::~ScriptInterface()
{
}
void ScriptInterface::SetCallbackData(void* cbdata)
{
JS_SetContextPrivate(m->m_cx, cbdata);
}
void* ScriptInterface::GetCallbackData(JSContext* cx)
{
return JS_GetContextPrivate(cx);
}
void ScriptInterface::Register(const char* name, JSNative fptr, size_t nargs)
{
m->Register(name, fptr, (uintN)nargs);
}
void ScriptInterface::LoadScript(const wxString& filename, const wxString& code)
{
size_t codeLength;
wxMBConvUTF16 conv;
wxCharBuffer codeUTF16 = conv.cWC2MB(code.c_str(), code.length()+1, &codeLength);
jsval rval;
m->LoadScript(m->m_cx, reinterpret_cast<jschar*>(codeUTF16.data()), (uintN)(codeLength/2), filename.ToAscii(), &rval);
}
wxPanel* ScriptInterface::LoadScriptAsPanel(const wxString& name, wxWindow* parent)
{
wxPanel* panel = new wxPanel(parent, -1);
JSObject* jsWindow = JSVAL_TO_OBJECT(wxjs::gui::Panel::CreateObject(m->m_cx, panel));
panel->SetClientObject(new wxjs::JavaScriptClientData(m->m_cx, jsWindow, true, false));
jsval jsName = ToJSVal(m->m_cx, name);
const uintN argc = 2;
jsval argv[argc] = { jsName, OBJECT_TO_JSVAL(jsWindow) };
jsval rval;
JS_CallFunctionName(m->m_cx, m->m_glob, "loadScript", argc, argv, &rval); // TODO: error checking
return panel;
}
// TODO: this is an ugly function to provide
std::pair<wxPanel*, wxPanel*> ScriptInterface::LoadScriptAsSidebar(const wxString& name, wxWindow* side, wxWindow* bottom)
{
wxPanel* sidePanel = new wxPanel(side, -1);
JSObject* jsSideWindow = JSVAL_TO_OBJECT(wxjs::gui::Panel::CreateObject(m->m_cx, sidePanel));
sidePanel->SetClientObject(new wxjs::JavaScriptClientData(m->m_cx, jsSideWindow, true, false));
wxPanel* bottomPanel = new wxPanel(bottom, -1);
JSObject* jsBottomWindow = JSVAL_TO_OBJECT(wxjs::gui::Panel::CreateObject(m->m_cx, bottomPanel));
bottomPanel->SetClientObject(new wxjs::JavaScriptClientData(m->m_cx, jsBottomWindow, true, false));
jsval jsName = ToJSVal(m->m_cx, name);
const uintN argc = 3;
jsval argv[argc] = { jsName, OBJECT_TO_JSVAL(jsSideWindow), OBJECT_TO_JSVAL(jsBottomWindow) };
jsval rval;
JS_CallFunctionName(m->m_cx, m->m_glob, "loadScript", argc, argv, &rval); // TODO: error checking
// TODO: This really need a better way to handle these two windows (of which one is optional)...
if (bottomPanel->GetChildren().size() != 0)
return std::make_pair(sidePanel, bottomPanel);
else
{
bottomPanel->Destroy();
return std::make_pair(sidePanel, static_cast<wxPanel*>(NULL));
}
}
////////////////////////////////////////////////////////////////
#define TYPE(elem) BOOST_PP_TUPLE_ELEM(2, 0, elem)
#define NAME(elem) BOOST_PP_TUPLE_ELEM(2, 1, elem)
#define MAKE_STR_(s) #s
#define MAKE_STR(s) MAKE_STR_(s)
#define CONVERT_ARGS(r, data, i, elem) \
TYPE(elem) a##i; \
if (! ScriptInterface::FromJSVal< TYPE(elem) >(cx, argv[i], a##i)) \
return JS_FALSE;
#define CONVERT_OUTPUTS(r, data, i, elem) \
JS_DefineProperty(cx, ret, MAKE_STR(NAME(elem)), ScriptInterface::ToJSVal(cx, q.NAME(elem)), \
NULL, NULL, JSPROP_ENUMERATE);
#define ARG_LIST(r, data, i, elem) BOOST_PP_COMMA_IF(i) a##i
#define MESSAGE(name, vals) \
JSBool call_##name(JSContext* cx, JSObject* WXUNUSED(obj), uintN WXUNUSED(argc), jsval* argv, jsval* WXUNUSED(rval)) \
{ \
(void)cx; (void)argv; /* avoid 'unused parameter' warnings */ \
BOOST_PP_SEQ_FOR_EACH_I(CONVERT_ARGS, ~, vals) \
g_MessagePasser->Add(SHAREABLE_NEW(m##name, ( BOOST_PP_SEQ_FOR_EACH_I(ARG_LIST, ~, vals) ))); \
return JS_TRUE; \
}
#define QUERY(name, in_vals, out_vals) \
JSBool call_##name(JSContext* cx, JSObject* WXUNUSED(obj), uintN WXUNUSED(argc), jsval* argv, jsval* rval) \
{ \
(void)argv; /* avoid 'unused parameter' warnings */ \
BOOST_PP_SEQ_FOR_EACH_I(CONVERT_ARGS, ~, in_vals) \
q##name q = q##name( BOOST_PP_SEQ_FOR_EACH_I(ARG_LIST, ~, in_vals) ); \
q.Post(); \
JSObject* ret = JS_NewObject(cx, NULL, NULL, NULL); \
if (! ret) return JS_FALSE; \
*rval = OBJECT_TO_JSVAL(ret); \
BOOST_PP_SEQ_FOR_EACH_I(CONVERT_OUTPUTS, ~, out_vals) \
return JS_TRUE; \
}
#define COMMAND(name, merge, vals)
#define MESSAGES_SKIP_SETUP
#define MESSAGES_SKIP_STRUCTS
// We want to include Messages.h again, with some different definitions,
// so cheat and undefine its include-guard
#undef INCLUDED_MESSAGES
namespace
{
using namespace AtlasMessage;
#include "GameInterface/Messages.h"
}
#undef MESSAGE
#undef QUERY
void ScriptInterface_impl::RegisterMessages(JSObject* parent)
{
using namespace AtlasMessage;
JSFunction* ret;
JSObject* obj = JS_DefineObject(m_cx, parent, "Message", NULL, NULL, JSPROP_ENUMERATE|JSPROP_READONLY|JSPROP_PERMANENT);
#define MESSAGE(name, vals) \
ret = JS_DefineFunction(m_cx, obj, #name, call_##name, BOOST_PP_SEQ_SIZE((~)vals)-1, \
JSPROP_ENUMERATE|JSPROP_READONLY|JSPROP_PERMANENT);
#define QUERY(name, in_vals, out_vals) \
ret = JS_DefineFunction(m_cx, obj, #name, call_##name, BOOST_PP_SEQ_SIZE((~)in_vals)-1, \
JSPROP_ENUMERATE|JSPROP_READONLY|JSPROP_PERMANENT);
// TODO: #define COMMAND(name, merge, vals) ...
#undef INCLUDED_MESSAGES
#include "GameInterface/Messages.h"
}