mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
Make include-what-you-use happy with some files in source/lib and fix what needs to be fixed. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
74 lines
2.2 KiB
C++
74 lines
2.2 KiB
C++
/* Copyright (C) 2025 Wildfire Games.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included
|
|
* in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "real_directory.h"
|
|
|
|
#include "lib/debug.h"
|
|
#include "lib/file/io/io.h"
|
|
#include "lib/path.h"
|
|
|
|
|
|
RealDirectory::RealDirectory(const OsPath& path, size_t priority, size_t flags)
|
|
: m_path(path), m_priority(priority), m_flags(flags)
|
|
{
|
|
ENSURE(path.IsDirectory());
|
|
}
|
|
|
|
|
|
/*virtual*/ size_t RealDirectory::Precedence() const
|
|
{
|
|
return 1u;
|
|
}
|
|
|
|
|
|
/*virtual*/ wchar_t RealDirectory::LocationCode() const
|
|
{
|
|
return 'F';
|
|
}
|
|
|
|
|
|
/*virtual*/ Status RealDirectory::Load(const OsPath& name, const std::shared_ptr<u8>& buf, size_t size) const
|
|
{
|
|
return io::Load(m_path / name, buf.get(), size);
|
|
}
|
|
|
|
|
|
Status RealDirectory::Store(const OsPath& name, const std::shared_ptr<u8>& fileContents, size_t size)
|
|
{
|
|
return io::Store(m_path / name, fileContents.get(), size);
|
|
}
|
|
|
|
|
|
void RealDirectory::Watch()
|
|
{
|
|
if(!m_watch)
|
|
(void)dir_watch_Add(m_path, m_watch);
|
|
}
|
|
|
|
|
|
PRealDirectory CreateRealSubdirectory(const PRealDirectory& realDirectory, const OsPath& subdirectoryName)
|
|
{
|
|
const OsPath path = realDirectory->Path() / subdirectoryName/"";
|
|
return PRealDirectory(new RealDirectory(path, realDirectory->Priority(), realDirectory->Flags()));
|
|
}
|