0ad/source/ps/tests/test_TaskManager.h
phosit d85eef067b Make TaskManager independent of Future
`TaskManager` and `Future` where coupled together. When a task is pushed
a future is returned. Also the `Future::Wrap` function was inconvenient
to use.
Now `TaskManager::PushTask` doesn't return a `Future` anymore. This
alows to use different `Future`-like types.
Also it's possible to easily use the `Future` with a different type that
implements a `PushTask` function.
2025-08-28 20:01:39 +02:00

117 lines
3.2 KiB
C++

/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "lib/self_test.h"
#include "lib/types.h"
#include "ps/Future.h"
#include "ps/TaskManager.h"
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <mutex>
#include <vector>
class TestTaskManager : public CxxTest::TestSuite
{
public:
void test_basic()
{
// There is a minimum of 3.
TS_ASSERT(g_TaskManager.GetNumberOfWorkers() >= 3);
std::atomic<int> tasks_run = 0;
auto increment_run = [&tasks_run]() { tasks_run++; };
Future future{g_TaskManager, increment_run};
future.Wait();
TS_ASSERT_EQUALS(tasks_run.load(), 1);
// Test Execute.
std::condition_variable cv;
std::mutex mutex;
std::atomic<bool> go = false;
future = {g_TaskManager, [&]{
std::unique_lock<std::mutex> lock(mutex);
cv.wait(lock, [&go]() -> bool { return go; });
lock.unlock();
increment_run();
lock.lock();
go = false;
lock.unlock();
cv.notify_all();
}};
TS_ASSERT_EQUALS(tasks_run.load(), 1);
std::unique_lock<std::mutex> lock(mutex);
go = true;
lock.unlock();
cv.notify_all();
lock.lock();
cv.wait(lock, [&go]() -> bool { return !go; });
TS_ASSERT_EQUALS(tasks_run.load(), 2);
// Wait on the future before the mutex/cv go out of scope.
future.Wait();
}
void test_Priority()
{
std::atomic<int> tasks_run = 0;
// Push general tasks
auto increment_run = [&tasks_run]() { tasks_run++; };
Future future = {g_TaskManager, increment_run};
Future futureLow = {g_TaskManager, increment_run, Threading::TaskPriority::LOW};
future.Wait();
futureLow.Wait();
TS_ASSERT_EQUALS(tasks_run.load(), 2);
// Also check with no waiting expected.
Future{g_TaskManager, increment_run}.Wait();
TS_ASSERT_EQUALS(tasks_run.load(), 3);
Future{g_TaskManager, increment_run, Threading::TaskPriority::LOW}.Wait();
TS_ASSERT_EQUALS(tasks_run.load(), 4);
}
void test_Load()
{
#define ITERATIONS 100000
std::vector<Future<int>> futures;
futures.resize(ITERATIONS);
std::vector<u32> values(ITERATIONS);
Future f1{g_TaskManager, [&futures]{
for (u32 i = 0; i < ITERATIONS; i+=3)
futures[i] = {g_TaskManager, []{ return 5; }};
}};
Future f2{g_TaskManager, [&futures]{
for (u32 i = 1; i < ITERATIONS; i+=3)
futures[i] = {g_TaskManager, []{ return 5; }, Threading::TaskPriority::LOW};
}};
Future f3{g_TaskManager, [&futures]{
for (u32 i = 2; i < ITERATIONS; i+=3)
futures[i] = {g_TaskManager, []{ return 5; }};
}};
f1.Wait();
f2.Wait();
f3.Wait();
for (size_t i = 0; i < ITERATIONS; ++i)
TS_ASSERT_EQUALS(futures[i].Get(), 5);
#undef ITERATIONS
}
};