0ad/source/simulation2
Stan 572b72fa7f Fix non-visual replay hash mismatch caused by CCmpSound condition in CCmpVisualActor
Differential Revision: ​https://code.wildfiregames.com/D1519
Reviewed by: temple, elexis, wraitii
refs: af2abb8cbf

This was SVN commit r21828.
2018-05-28 19:06:09 +00:00
..
components Fix non-visual replay hash mismatch caused by CCmpSound condition in CCmpVisualActor 2018-05-28 19:06:09 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Properly handle map resizes in Atlas, fixes #4800. 2018-04-08 21:49:47 +00:00
scripting Add missing ScriptInterface includes to 2018-04-27 16:48:44 +00:00
serialization Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
system Bump copyright header year numbers. 2018-02-21 18:44:52 +00:00
tests Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00
MessageTypes.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Simulation2.cpp Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
Simulation2.h Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
TypeList.h Fix units not being able to play sounds when walking and running 2018-02-24 18:13:03 +00:00