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It is wrong because the predefined colors should be loaded from the GUI page that requests to have the color parsed, which may be different from the topmost page. Similar to FindObjectByName removed inf9b529f2fb. Achieve this by implementing the CGUISetting<CGUIColor>::FromJSVal specialization, moved from ScriptInterface::FromJSVal<CGUIColor>, instead of adding a CGUI pointer to CGUIColor. Mark ScriptInterface::FromJSVal<GUIColor> and inherited CColor::ParseString explicitly as deleted, so that people get a compile error if they forget to check for predefined colors when parsing a color. Refs #5387, D1746 > D1684 > this >f9b529f2fb,9be8a560a9,415939b59b,2c47fbd66a,85a622b13a. Differential Revision: https://code.wildfiregames.com/D2108 Tested on: clang 8, VS2015 This was SVN commit r22663.
27 lines
997 B
C++
27 lines
997 B
C++
/* Copyright (C) 2019 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "CGUIColor.h"
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#include "ps/CStr.h"
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#include "gui/CGUI.h"
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bool CGUIColor::ParseString(const CGUI* pGUI, const CStr& value, int defaultAlpha)
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{
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return (pGUI != nullptr && pGUI->GetPreDefinedColor(value, *this)) || CColor::ParseString(value, defaultAlpha);
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}
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