0ad/source/gui/scripting/JSInterface_IGUIObject.cpp
elexis 3d07327837 Introduce a JSInterface_IGUITextOwner to encapsulate JSI_IGUIObject::getTextSize from 9c5062147a / D844.
JSI_IGUIObject should not contain functions that work only for some GUI
Object types, refs #5442.

Deduplicate the shuffled copy of CText::SetupText.

Avoid the 80 times slower dynamic_cast mandated by the virtual class
inheritance by adding an ugly overridable pointer to the base class
pointing at this derived classes, as bargained with Vladislav and
proposed by wraitii in D1781 id=8426.
This may be improved by refactoring the IGUIObject and JSInterface
classes to use templates and / or eliminating its virtual inheritance.

Implement and use FromJSVal / ToJSVal CSize specialization.
Remove the JS::CallArgsFromVp call.

Differential Revision: https://code.wildfiregames.com/D2136
Comments By: wraitii, Vladislav
This was SVN commit r22596.
2019-08-02 16:55:15 +00:00

263 lines
6.9 KiB
C++

/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "JSInterface_IGUIObject.h"
#include "gui/CGUI.h"
#include "gui/CGUIColor.h"
#include "gui/CList.h"
#include "gui/GUIManager.h"
#include "gui/IGUIObject.h"
#include "gui/IGUIScrollBar.h"
#include "gui/scripting/JSInterface_GUITypes.h"
#include "ps/CLogger.h"
#include "scriptinterface/ScriptExtraHeaders.h"
#include "scriptinterface/ScriptInterface.h"
JSClass JSI_IGUIObject::JSI_class = {
"GUIObject", JSCLASS_HAS_PRIVATE,
nullptr, nullptr,
JSI_IGUIObject::getProperty, JSI_IGUIObject::setProperty,
nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr
};
JSFunctionSpec JSI_IGUIObject::JSI_methods[] =
{
JS_FN("toString", JSI_IGUIObject::toString, 0, 0),
JS_FN("focus", JSI_IGUIObject::focus, 0, 0),
JS_FN("blur", JSI_IGUIObject::blur, 0, 0),
JS_FN("getComputedSize", JSI_IGUIObject::getComputedSize, 0, 0),
JS_FS_END
};
bool JSI_IGUIObject::getProperty(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandleValue vp)
{
JSAutoRequest rq(cx);
ScriptInterface* pScriptInterface = ScriptInterface::GetScriptInterfaceAndCBData(cx)->pScriptInterface;
IGUIObject* e = (IGUIObject*)JS_GetInstancePrivate(cx, obj, &JSI_IGUIObject::JSI_class, NULL);
if (!e)
return false;
JS::RootedValue idval(cx);
if (!JS_IdToValue(cx, id, &idval))
return false;
std::string propName;
if (!ScriptInterface::FromJSVal(cx, idval, propName))
return false;
// Skip registered functions and inherited properties
// including JSInterfaces of derived classes
if (propName == "constructor" ||
propName == "prototype" ||
propName == "toString" ||
propName == "toJSON" ||
propName == "focus" ||
propName == "blur" ||
propName == "getTextSize" ||
propName == "getComputedSize"
)
return true;
// Use onWhatever to access event handlers
if (propName.substr(0, 2) == "on")
{
CStr eventName(CStr(propName.substr(2)).LowerCase());
std::map<CStr, JS::Heap<JSObject*>>::iterator it = e->m_ScriptHandlers.find(eventName);
if (it == e->m_ScriptHandlers.end())
vp.setNull();
else
vp.setObject(*it->second.get());
return true;
}
if (propName == "parent")
{
IGUIObject* parent = e->GetParent();
if (parent)
vp.set(JS::ObjectValue(*parent->GetJSObject()));
else
vp.set(JS::NullValue());
return true;
}
else if (propName == "children")
{
pScriptInterface->CreateArray(vp);
for (size_t i = 0; i < e->m_Children.size(); ++i)
pScriptInterface->SetPropertyInt(vp, i, e->m_Children[i]);
return true;
}
else if (propName == "name")
{
ScriptInterface::ToJSVal(cx, vp, e->GetName());
return true;
}
else if (e->SettingExists(propName))
{
e->m_Settings[propName].m_ToJSVal(cx, vp);
return true;
}
JS_ReportError(cx, "Property '%s' does not exist!", propName.c_str());
return false;
}
bool JSI_IGUIObject::setProperty(JSContext* cx, JS::HandleObject obj, JS::HandleId id, bool UNUSED(strict), JS::MutableHandleValue vp)
{
IGUIObject* e = (IGUIObject*)JS_GetInstancePrivate(cx, obj, &JSI_IGUIObject::JSI_class, NULL);
if (!e)
return false;
JSAutoRequest rq(cx);
JS::RootedValue idval(cx);
if (!JS_IdToValue(cx, id, &idval))
return false;
std::string propName;
if (!ScriptInterface::FromJSVal(cx, idval, propName))
return false;
if (propName == "name")
{
std::string value;
if (!ScriptInterface::FromJSVal(cx, vp, value))
return false;
e->SetName(value);
return true;
}
JS::RootedObject vpObj(cx);
if (vp.isObject())
vpObj = &vp.toObject();
// Use onWhatever to set event handlers
if (propName.substr(0, 2) == "on")
{
if (vp.isPrimitive() || vp.isNull() || !JS_ObjectIsFunction(cx, &vp.toObject()))
{
JS_ReportError(cx, "on- event-handlers must be functions");
return false;
}
CStr eventName(CStr(propName.substr(2)).LowerCase());
e->SetScriptHandler(eventName, vpObj);
return true;
}
if (e->SettingExists(propName))
return e->m_Settings[propName].m_FromJSVal(cx, vp);
JS_ReportError(cx, "Property '%s' does not exist!", propName.c_str());
return false;
}
void JSI_IGUIObject::init(ScriptInterface& scriptInterface)
{
scriptInterface.DefineCustomObjectType(&JSI_class, nullptr, 1, nullptr, JSI_methods, nullptr, nullptr);
}
bool JSI_IGUIObject::toString(JSContext* cx, uint UNUSED(argc), JS::Value* vp)
{
JSAutoRequest rq(cx);
JS::CallReceiver rec = JS::CallReceiverFromVp(vp);
JS::RootedObject thisObj(cx, JS_THIS_OBJECT(cx, vp));
IGUIObject* e = (IGUIObject*)JS_GetInstancePrivate(cx, thisObj, &JSI_IGUIObject::JSI_class, NULL);
if (!e)
return false;
ScriptInterface::ToJSVal(cx, rec.rval(), "[GUIObject: " + e->GetName() + "]");
return true;
}
bool JSI_IGUIObject::focus(JSContext* cx, uint UNUSED(argc), JS::Value* vp)
{
JSAutoRequest rq(cx);
JS::CallReceiver rec = JS::CallReceiverFromVp(vp);
JS::RootedObject thisObj(cx, JS_THIS_OBJECT(cx, vp));
IGUIObject* e = (IGUIObject*)JS_GetInstancePrivate(cx, thisObj, &JSI_IGUIObject::JSI_class, NULL);
if (!e)
return false;
e->GetGUI()->SetFocusedObject(e);
rec.rval().setUndefined();
return true;
}
bool JSI_IGUIObject::blur(JSContext* cx, uint UNUSED(argc), JS::Value* vp)
{
JSAutoRequest rq(cx);
JS::CallReceiver rec = JS::CallReceiverFromVp(vp);
JS::RootedObject thisObj(cx, JS_THIS_OBJECT(cx, vp));
IGUIObject* e = (IGUIObject*)JS_GetInstancePrivate(cx, thisObj, &JSI_IGUIObject::JSI_class, NULL);
if (!e)
return false;
e->GetGUI()->SetFocusedObject(NULL);
rec.rval().setUndefined();
return true;
}
bool JSI_IGUIObject::getComputedSize(JSContext* cx, uint UNUSED(argc), JS::Value* vp)
{
JSAutoRequest rq(cx);
JS::CallReceiver rec = JS::CallReceiverFromVp(vp);
JS::RootedObject thisObj(cx, JS_THIS_OBJECT(cx, vp));
IGUIObject* e = (IGUIObject*)JS_GetInstancePrivate(cx, thisObj, &JSI_IGUIObject::JSI_class, NULL);
if (!e)
return false;
e->UpdateCachedSize();
CRect size = e->m_CachedActualSize;
JS::RootedValue objVal(cx);
try
{
ScriptInterface::GetScriptInterfaceAndCBData(cx)->pScriptInterface->CreateObject(
&objVal,
"left", size.left,
"right", size.right,
"top", size.top,
"bottom", size.bottom);
}
catch (PSERROR_Scripting_ConversionFailed&)
{
debug_warn(L"Error creating size object!");
return false;
}
rec.rval().set(objVal);
return true;
}