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Avoid cases of filenames Update years in terms and other legal(ish) documents Don't update years in license headers, since change is not meaningful Will add linter rule in seperate commit Happy recompiling everyone! Original Patch By: Nescio Comment By: Gallaecio Differential Revision: D2620 This was SVN commit r27786.
61 lines
2 KiB
C++
61 lines
2 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_STDDESERIALIZER
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#define INCLUDED_STDDESERIALIZER
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#include "IDeserializer.h"
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#include <string>
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#include <vector>
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class CStdDeserializer : public IDeserializer
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{
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NONCOPYABLE(CStdDeserializer);
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public:
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CStdDeserializer(const ScriptInterface& scriptInterface, std::istream& stream);
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virtual ~CStdDeserializer();
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virtual void ScriptVal(const char* name, JS::MutableHandleValue out);
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virtual void ScriptObjectAssign(const char* name, JS::HandleValue objVal);
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virtual void ScriptString(const char* name, JS::MutableHandleString out);
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virtual std::istream& GetStream();
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virtual void RequireBytesInStream(size_t numBytes);
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static void Trace(JSTracer *trc, void *data);
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void TraceMember(JSTracer *trc);
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protected:
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virtual void Get(const char* name, u8* data, size_t len);
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private:
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JS::Value ReadScriptVal(const char* name, JS::HandleObject preexistingObject);
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void ReadStringLatin1(const char* name, std::vector<JS::Latin1Char>& str);
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void ReadStringUTF16(const char* name, std::u16string& str);
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virtual void AddScriptBackref(JS::HandleObject obj);
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virtual void GetScriptBackref(size_t tag, JS::MutableHandleObject ret);
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std::vector<JS::Heap<JSObject*> > m_ScriptBackrefs;
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const ScriptInterface& m_ScriptInterface;
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std::istream& m_Stream;
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};
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#endif // INCLUDED_STDDESERIALIZER
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