0ad/source/ps/tests
wraitii 8c429b9a68 Fix unit-only Attack move.
attackmoveUnit is more specific than attackMove, so since d0a42f2f00
won't fire at the same time. However the GUI code expected that,
breaking it.

Instead, properly check for either attackmove or attackmoveUnit.

Also fix an issue with d0a42f2f00 where hotkeys would be release if
switching to a more specific combination of the same hotkey.

Reported by: snelius
Fixes #5944

Differential Revision: https://code.wildfiregames.com/D3436
This was SVN commit r24752.
2021-01-21 15:58:33 +00:00
..
stub_impl_hack.h Fix OSX not starting matches following 8fbc095a88. 2018-05-08 10:03:46 +00:00
test_CColor.h Split CColor from Shapes. 2019-01-13 15:38:41 +00:00
test_CLogger.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
test_ConfigDB.h Allow hotkeys/config settings to be empty. 2021-01-15 08:05:10 +00:00
test_CStr.h Workaround differences between libc and libstd string stream parsing of float/doubles. 2019-09-15 12:02:26 +00:00
test_fmt.h Use a more common locale, en_US.UTF-8 is not always present. 2020-11-30 13:59:05 +00:00
test_Hotkeys.h Fix unit-only Attack move. 2021-01-21 15:58:33 +00:00
test_ModIo.h Rename ScriptRuntime to ScriptContext 2020-11-14 10:57:50 +00:00
test_test.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00