0ad/source/lib/sysdep
vladislavbelov b1a89fbd89 Replaces UNICODE characters in the code by consistent ASCII characters.
Beside consistency improves reading for such console tools like svn diff
or vim diff.

This was SVN commit r24625.
2021-01-15 10:07:36 +00:00
..
arch Remove cache detection 2021-01-11 17:30:16 +00:00
os Replaces UNICODE characters in the code by consistent ASCII characters. 2021-01-15 10:07:36 +00:00
rtl Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
tests Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
arch.h Add initial support for MCST Elbrus 2000 (e2k) CPU architecture 2020-12-31 15:52:12 +00:00
compiler.h Add initial support for MCST Elbrus 2000 (e2k) CPU architecture 2020-12-31 15:52:12 +00:00
cpu.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
cpu.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
dir_watch.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
filesystem.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
gfx.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
gfx.h Remove obsolete GetVideoMode platform-specifics, replaces by platform-agnostic SDL2`s APIs. 2020-06-08 17:49:26 +00:00
numa.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
os.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
os_cpu.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
os_cpu.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
rtl.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
smbios.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
smbios.h Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
stl.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
sysdep.h Remove not needed checks and code for VS2015 [VS2013 -> VS2015] 2020-01-19 12:43:41 +00:00
vm.h Remove UniqueRange custom code in favour of unique_ptr 2020-11-22 13:43:19 +00:00