0ad/source/renderer
elexis 5d2c20beb0 Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
Replace boost::hash_combine with a lib/hash.h hash_combine performing
the same statement.
Replace inconspicuous global boost hash_value specializations with
std::hash specializations.
No performance difference was observed in three simple MeshManager
measurements.

Remove unused TAG_MASK and h_tag in h_mgr.cpp following 0748c5a75e.
Replace typedef with using keyword and sort header includes.

Differential Revision: https://code.wildfiregames.com/D2441
Tested on: clang  9.0.0, gcc 9.2.0, Jenkins/vs2015, Jenkins/gcc6

This was SVN commit r23191.
2019-11-25 14:30:25 +00:00
..
scripting
AlphaMapCalculator.cpp
AlphaMapCalculator.h
BlendShapes.h
DecalRData.cpp
DecalRData.h
HWLightingModelRenderer.cpp
HWLightingModelRenderer.h
InstancingModelRenderer.cpp
InstancingModelRenderer.h
MikktspaceWrap.cpp
MikktspaceWrap.h
ModelRenderer.cpp Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
ModelRenderer.h
ModelVertexRenderer.h
OverlayRenderer.cpp Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. 2019-11-25 14:30:25 +00:00
OverlayRenderer.h
ParticleRenderer.cpp
ParticleRenderer.h
PatchRData.cpp
PatchRData.h
PostprocManager.cpp
PostprocManager.h
Renderer.cpp
Renderer.h
RenderingOptions.cpp
RenderingOptions.h
RenderModifiers.cpp
RenderModifiers.h
Scene.cpp
Scene.h
ShadowMap.cpp
ShadowMap.h
SilhouetteRenderer.cpp
SilhouetteRenderer.h
SkyManager.cpp
SkyManager.h
TerrainOverlay.cpp
TerrainOverlay.h
TerrainRenderer.cpp
TerrainRenderer.h
TexturedLineRData.cpp
TexturedLineRData.h
TimeManager.cpp
TimeManager.h
VertexArray.cpp
VertexArray.h
VertexBuffer.cpp
VertexBuffer.h
VertexBufferManager.cpp
VertexBufferManager.h
WaterManager.cpp
WaterManager.h