| .. |
|
res
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
BrushShapeEditorDlgBar.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
BrushShapeEditorDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
ColorButton.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
ColorButton.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
DirectionButton.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
DirectionButton.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
ElevationButton.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
ElevationButton.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
ElevToolsDlgBar.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
ElevToolsDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
ImageListCtrl.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
ImageListCtrl.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
LightSettingsDlg.cpp
|
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
|
2005-02-04 23:16:42 +00:00 |
|
LightSettingsDlg.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
MainFrameDlgBar.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
MainFrameDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
MainFrm.cpp
|
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
|
2005-02-04 23:16:42 +00:00 |
|
MainFrm.h
|
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
|
2005-01-18 12:45:56 +00:00 |
|
MapSizeDlg.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
MapSizeDlg.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
NavigatePropPage.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
NavigatePropPage.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
OptionsDlg.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
OptionsDlg.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
OptionsPropSheet.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
OptionsPropSheet.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
resource.h
|
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
|
2005-01-18 12:45:56 +00:00 |
|
ScEd.cpp
|
Small ScEd updates
|
2004-12-30 23:01:09 +00:00 |
|
ScEd.h
|
Put crashlog into ScEd.
|
2004-12-28 20:53:54 +00:00 |
|
ScEd.rc
|
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
|
2005-01-18 12:45:56 +00:00 |
|
ScEdDoc.cpp
|
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
|
2005-02-04 23:16:42 +00:00 |
|
ScEdDoc.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
ScEdView.cpp
|
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
|
2005-02-04 23:16:42 +00:00 |
|
ScEdView.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
ShadowsPropPage.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
ShadowsPropPage.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
SimpleEdit.cpp
|
Made ScEd compile more pleasantly
|
2005-01-10 22:13:18 +00:00 |
|
SimpleEdit.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
StdAfx.h
|
Made ScEd compile more pleasantly
|
2005-01-10 22:13:18 +00:00 |
|
TexToolsDlgBar.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
TexToolsDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
UIGlobals.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
UIGlobals.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
UnitPropertiesAnimationsTab.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
UnitPropertiesAnimationsTab.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
UnitPropertiesDlgBar.cpp
|
Small ScEd updates
|
2004-12-30 23:01:09 +00:00 |
|
UnitPropertiesDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
UnitPropertiesTabCtrl.cpp
|
Made ScEd compile more pleasantly
|
2005-01-10 22:13:18 +00:00 |
|
UnitPropertiesTabCtrl.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
UnitPropertiesTexturesTab.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
UnitPropertiesTexturesTab.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
UnitToolsDlgBar.cpp
|
Neatened some debug messages. Changed main.cpp so ScEd can use it. Fixed minor inconsistencies and warnings.
|
2005-01-11 16:58:16 +00:00 |
|
UnitToolsDlgBar.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |
|
WebLinkButton.cpp
|
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
|
2004-12-27 23:27:26 +00:00 |
|
WebLinkButton.h
|
Restructuring
|
2004-12-05 17:59:29 +00:00 |