0ad/source/gui/SettingTypes
wraitii 3af1fc64d2 Allow GUI elements to define custom mouse event mask shapes.
This allows GUI elements to use a texture as their "mouse event mask",
making it possible to have arbitrarily-shaped GUI elements with regards
to mouse interactions.

Used for the minimap idle worker button as a proof-of-concept.

Differential Revision: https://code.wildfiregames.com/D3814
This was SVN commit r25408.
2021-05-09 13:08:07 +00:00
..
CGUIColor.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CGUIColor.h Removes implicit default value operator for CGUIColor. 2021-03-27 11:47:49 +00:00
CGUIHotkey.cpp Change GUI settings to explicitly be member variables. 2021-05-06 08:22:37 +00:00
CGUIHotkey.h Change GUI settings to explicitly be member variables. 2021-05-06 08:22:37 +00:00
CGUIList.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CGUISeries.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CGUISize.cpp Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
CGUISize.h Moves CRect from ps to maths to related geometric primitives. 2021-03-30 21:14:36 +00:00
CGUIString.cpp Remove debug code left in d9748173c7 2021-05-02 07:08:40 +00:00
CGUIString.h Generalize icon-specific tooltips to a tag, streamline code. 2021-05-01 12:38:05 +00:00
EAlign.h Moves CSize into a separate file and renames it to CSize2D according to other geometric entities. 2021-03-27 16:08:06 +00:00
MouseEventMask.cpp Allow GUI elements to define custom mouse event mask shapes. 2021-05-09 13:08:07 +00:00
MouseEventMask.h Allow GUI elements to define custom mouse event mask shapes. 2021-05-09 13:08:07 +00:00