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vfs_tree: move bucket allocator to allocators.cpp allocators: add matrix self-test zip: remove redundant timing code and add CHECK_ZFILE everywhere ogl_tex: implement app hook for overriding gl upload caps tex: add CHECK_TEX everywhere TextureManager: only call LoadTextures once (instead of for each file type) debug: add hook for translating error messages; add filtering mechanism to only show interesting debug_printfs (WIP). restructured code: debug_puts is the sysdep part, while debug_printf does filtering and then calls that This was SVN commit r2990. |
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| .. | ||
| cursor.cpp | ||
| cursor.h | ||
| ogl_shader.cpp | ||
| ogl_shader.h | ||
| ogl_tex.cpp | ||
| ogl_tex.h | ||
| tex.cpp | ||
| tex.h | ||
| tex_bmp.cpp | ||
| tex_codec.cpp | ||
| tex_codec.h | ||
| tex_dds.cpp | ||
| tex_jpg.cpp | ||
| tex_png.cpp | ||
| tex_tga.cpp | ||
| unifont.cpp | ||
| unifont.h | ||