..
tests
Improve JS Exception handling.
2020-11-15 18:29:17 +00:00
CCmpAIManager.cpp
Improve JS Exception handling.
2020-11-15 18:29:17 +00:00
CCmpCinemaManager.cpp
CCmpCommandQueue.cpp
Improve JS Exception handling.
2020-11-15 18:29:17 +00:00
CCmpDecay.cpp
CCmpFootprint.cpp
Improve splash damage falloff calculation to account for obstruction size.
2020-08-31 15:01:04 +00:00
CCmpMinimap.cpp
Update the minimap, range overlay renderer, and status bars when a player's color is changed in Atlas.
2019-06-26 19:16:57 +00:00
CCmpMotionBall.cpp
CCmpObstruction.cpp
Improve splash damage falloff calculation to account for obstruction size.
2020-08-31 15:01:04 +00:00
CCmpObstructionManager.cpp
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
CCmpOverlayRenderer.cpp
CCmpOwnership.cpp
CCmpParticleManager.cpp
CCmpPathfinder.cpp
Improve ship pickup.
2020-08-03 12:02:24 +00:00
CCmpPathfinder_Common.h
Fix UpdateComponents logic for pathfinding following d592bf9cb6
2020-11-08 08:58:19 +00:00
CCmpPosition.cpp
Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763.
2019-09-18 15:02:36 +00:00
CCmpProjectileManager.cpp
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
CCmpRallyPointRenderer.cpp
Refactors coordinates of SOverlayTexturedLine, replaces array of floats by array of CVector2D.
2020-11-08 14:47:25 +00:00
CCmpRallyPointRenderer.h
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
CCmpRangeManager.cpp
Fix Atlas crash in RangeManager following 939002f0dc
2020-10-31 10:21:08 +00:00
CCmpRangeOverlayRenderer.cpp
Refactor UpdateMessageSubscriptions in CCmpRangeOverlayRenderer
2020-09-27 13:12:30 +00:00
CCmpSelectable.cpp
Allow selectable component to overwrite shape of displayed selection from footprint
2020-07-26 18:26:20 +00:00
CCmpSoundManager.cpp
RangeManager: Grid for 2D array, enum cleanups.
2020-06-13 09:05:40 +00:00
CCmpTemplateManager.cpp
CCmpTerrain.cpp
CCmpTerritoryInfluence.cpp
CCmpTerritoryManager.cpp
Refactors coordinates of SOverlayTexturedLine, replaces array of floats by array of CVector2D.
2020-11-08 14:47:25 +00:00
CCmpTest.cpp
Remove some unused Profiler.h and CLogger.h includes.
2019-09-07 13:35:45 +00:00
CCmpUnitMotion.cpp
Avoid overflow in UnitMotion.
2020-11-09 13:25:50 +00:00
CCmpUnitRenderer.cpp
RangeManager: Grid for 2D array, enum cleanups.
2020-06-13 09:05:40 +00:00
CCmpVision.cpp
CCmpVisualActor.cpp
Fix VisualActor OOS introduced in rp22586
2019-08-12 08:05:04 +00:00
CCmpWaterManager.cpp
ICmpAIInterface.cpp
ICmpAIInterface.h
ICmpAIManager.cpp
Improve JS Exception handling.
2020-11-15 18:29:17 +00:00
ICmpAIManager.h
ICmpAttack.cpp
Do not hardcode attacktypes in the engine/Atlas
2020-10-10 15:12:17 +00:00
ICmpAttack.h
Do not hardcode attacktypes in the engine/Atlas
2020-10-10 15:12:17 +00:00
ICmpCinemaManager.cpp
ICmpCinemaManager.h
ICmpCommandQueue.cpp
ICmpCommandQueue.h
ICmpDecay.cpp
ICmpDecay.h
ICmpFogging.cpp
ICmpFogging.h
ICmpFootprint.cpp
Improve JS Exception handling.
2020-11-15 18:29:17 +00:00
ICmpFootprint.h
ICmpGarrisonHolder.cpp
Support garrisoned enitites defined in map files.
2020-03-15 13:54:50 +00:00
ICmpGarrisonHolder.h
Support garrisoned enitites defined in map files.
2020-03-15 13:54:50 +00:00
ICmpGuiInterface.cpp
ICmpGuiInterface.h
ICmpIdentity.cpp
Replace {gender} by {phenotype} and support this tag in VisualActor.
2019-08-01 19:14:40 +00:00
ICmpIdentity.h
Replace {gender} by {phenotype} and support this tag in VisualActor.
2019-08-01 19:14:40 +00:00
ICmpMinimap.cpp
Stop serializing minimap playercolors
2018-01-07 20:23:04 +00:00
ICmpMinimap.h
Stop serializing minimap playercolors
2018-01-07 20:23:04 +00:00
ICmpMirage.cpp
ICmpMirage.h
ICmpMotion.cpp
ICmpMotion.h
ICmpObstruction.cpp
Improve splash damage falloff calculation to account for obstruction size.
2020-08-31 15:01:04 +00:00
ICmpObstruction.h
Improve splash damage falloff calculation to account for obstruction size.
2020-08-31 15:01:04 +00:00
ICmpObstructionManager.cpp
Move "IsInRange" family of functions to the Obstruction Manager and make the commutative.
2019-06-06 19:37:23 +00:00
ICmpObstructionManager.h
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
ICmpOverlayRenderer.cpp
ICmpOverlayRenderer.h
ICmpOwnership.cpp
ICmpOwnership.h
ICmpParticleManager.cpp
ICmpParticleManager.h
ICmpPathfinder.cpp
Fix UpdateComponents logic for pathfinding following d592bf9cb6
2020-11-08 08:58:19 +00:00
ICmpPathfinder.h
Improve ship pickup.
2020-08-03 12:02:24 +00:00
ICmpPlayer.cpp
Split CColor from Shapes.
2019-01-13 15:38:41 +00:00
ICmpPlayer.h
Diplomacy Colors
2018-02-03 14:17:31 +00:00
ICmpPlayerManager.cpp
ICmpPlayerManager.h
ICmpPosition.cpp
ICmpPosition.h
ICmpProjectileManager.cpp
ICmpProjectileManager.h
ICmpRallyPoint.cpp
Spawn units in rally point direction
2018-02-07 20:58:07 +00:00
ICmpRallyPoint.h
Spawn units in rally point direction
2018-02-07 20:58:07 +00:00
ICmpRallyPointRenderer.cpp
Diplomacy Colors
2018-02-03 14:17:31 +00:00
ICmpRallyPointRenderer.h
Spawn units in rally point direction
2018-02-07 20:58:07 +00:00
ICmpRangeManager.cpp
RangeManager: Grid for 2D array, enum cleanups.
2020-06-13 09:05:40 +00:00
ICmpRangeManager.h
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
ICmpRangeOverlayRenderer.cpp
Diplomacy Colors
2018-02-03 14:17:31 +00:00
ICmpRangeOverlayRenderer.h
Diplomacy Colors
2018-02-03 14:17:31 +00:00
ICmpSelectable.cpp
Split CColor from Shapes.
2019-01-13 15:38:41 +00:00
ICmpSelectable.h
Diplomacy Colors
2018-02-03 14:17:31 +00:00
ICmpSettlement.cpp
ICmpSettlement.h
ICmpSound.cpp
Fix units not being able to play sounds when walking and running
2018-02-24 18:13:03 +00:00
ICmpSound.h
Fix units not being able to play sounds when walking and running
2018-02-24 18:13:03 +00:00
ICmpSoundManager.cpp
ICmpSoundManager.h
ICmpTemplateManager.cpp
ICmpTemplateManager.h
ICmpTerrain.cpp
ICmpTerrain.h
ICmpTerritoryDecayManager.cpp
ICmpTerritoryDecayManager.h
ICmpTerritoryInfluence.cpp
ICmpTerritoryInfluence.h
ICmpTerritoryManager.cpp
Diplomacy Colors
2018-02-03 14:17:31 +00:00
ICmpTerritoryManager.h
Diplomacy Colors
2018-02-03 14:17:31 +00:00
ICmpTest.cpp
ICmpTest.h
ICmpTurretHolder.cpp
Store turret positions in map files.
2020-11-11 19:40:44 +00:00
ICmpTurretHolder.h
Store turret positions in map files.
2020-11-11 19:40:44 +00:00
ICmpUnitMotion.cpp
Improve ship pickup.
2020-08-03 12:02:24 +00:00
ICmpUnitMotion.h
Improve ship pickup.
2020-08-03 12:02:24 +00:00
ICmpUnitRenderer.cpp
ICmpUnitRenderer.h
ICmpUnknownScript.cpp
ICmpUnknownScript.h
ICmpValueModificationManager.cpp
ICmpValueModificationManager.h
ICmpVisibility.cpp
RangeManager: Grid for 2D array, enum cleanups.
2020-06-13 09:05:40 +00:00
ICmpVisibility.h
RangeManager: Grid for 2D array, enum cleanups.
2020-06-13 09:05:40 +00:00
ICmpVision.cpp
ICmpVision.h
ICmpVisual.cpp
UnitMotion / AI - remove the special 'move' animation, make UnitMotion inform the visual actor directly.
2019-07-09 19:56:28 +00:00
ICmpVisual.h
UnitMotion / AI - remove the special 'move' animation, make UnitMotion inform the visual actor directly.
2019-07-09 19:56:28 +00:00
ICmpWaterManager.cpp
ICmpWaterManager.h