0ad/source/ps/GameSetup
phosit 891908b801 Remove UNUSED
The `UNUSED` macro is used to mark a variable as unused but with a name.
Those usages are replaced with comments so that `UNUSED` can be removed.

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rf-unused
2025-06-26 17:25:05 +02:00
..
tests Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Atlas.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Atlas.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
CmdLineArgs.cpp Fix style of #7269 after Vlad's comments 2024-12-17 11:19:20 +01:00
CmdLineArgs.h Fix style of #7269 after Vlad's comments 2024-12-17 11:19:20 +01:00
Config.cpp Get config values without using return parameters 2025-04-09 12:51:21 +02:00
Config.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
GameSetup.cpp Remove UNUSED 2025-06-26 17:25:05 +02:00
GameSetup.h Don't use std::shared_ptr to store m_ScriptContext and m_ScriptInterface in the CGUIManager 2024-06-27 19:09:30 +00:00
HWDetect.cpp Remove ICC code paths 2025-03-25 12:29:51 +01:00
HWDetect.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Paths.cpp Adjust log path to use XDG_STATE_HOME 2025-06-07 12:39:03 +02:00
Paths.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00