0ad/source/graphics/tests
phosit df5cdbe8f1 Load map scripts as modules
Because its a function `GenerateMap` is renamed to `generateMap`.

Allows to rewrite the libraries as modules and to remove the costum
`Engine.LoadLibrary` mechanism in the future.
2025-06-14 09:10:47 +02:00
..
test_Camera.h Return by value from CCamera::BuildCameraRay 2024-11-17 20:27:58 +01:00
test_Color.h Add missing headers to tests 2024-10-18 17:27:48 +02:00
test_LOSTexture.h Use vanilla cxxtest functionallity 2024-10-13 18:27:18 +02:00
test_MapGenerator.h Load map scripts as modules 2025-06-14 09:10:47 +02:00
test_MeshManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_Model.h Fix incorrect shadow behavior in VisualActors 2025-06-03 19:30:10 -05:00
test_ShaderManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_Terrain.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_TextureConverter.h Add missing headers to tests 2024-10-18 17:27:48 +02:00
test_TextureManager.h Add CXeromycesEngine 2024-11-17 18:03:49 +01:00