0ad/binaries
mehmed-faheim-arslan 39b1311fac Allow players to set rally points on allied buildings
Instead of storing a single flat list of positions and data per
building, RallyPoint now stores them keyed by player ID. This lets
mutual allies independently set and display rally points on each
other's structures.

The GUI now allows selecting allied buildings with a rally point
and only shows the viewing player's own rally point data.
GuiInterface gets an OnUpdate handler to keep displayed positions
in sync when rally point targets move.

GetRallyPointCommands now takes raw position and data arrays instead
of a component reference. The network command field is also renamed
from "entities" to "structures".

Fixes #3115
2026-06-10 00:09:48 +02:00
..
data Allow players to set rally points on allied buildings 2026-06-10 00:09:48 +02:00
logs Update trac links with gitea links 2024-12-10 11:29:48 +01:00
system Start the serializationtest at a specivic turn 2026-05-10 14:18:48 +02:00