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0ad
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GameSetup
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pyrolink
8be78ad51c
This was SVN commit r3401.
2006-01-22 11:08:46 +00:00
..
Atlas.cpp
Terrain: CalcFromPosition, to convert world-space to tile-space.
2005-09-12 20:04:26 +00:00
Atlas.h
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00
Config.cpp
GameSetup: "-autostart=mapname" command-line parameter, for faster testing.
2005-10-30 21:30:52 +00:00
Config.h
remove key- and mouse-state-clear code (previously called after alt+tab out). wsdl now takes care of this: by maintaining its own key array+sending up events for all currently down keys; and by capturing the mouse on each click.
2005-10-31 01:15:49 +00:00
GameSetup.cpp
This was SVN commit r3401.
2006-01-22 11:08:46 +00:00
GameSetup.h
loaders: increase timeout interval (less time wasted in main loop during loading)
2005-10-21 18:01:21 +00:00