0ad/source/gui
2019-09-18 20:51:45 +00:00
..
scripting Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid. 2019-09-13 00:56:51 +00:00
tests Fix 61e3f1ec0d on Windows. 2019-09-17 19:27:38 +00:00
CButton.cpp Move static GUI<>::SetSetting operating on IGUIObject to a member IGUIObject::SetSetting. 2019-08-28 11:21:11 +00:00
CButton.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CChart.cpp Remove some unused Profiler.h and CLogger.h includes. 2019-09-07 13:35:45 +00:00
CChart.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CCheckBox.cpp Remove some unused Profiler.h and CLogger.h includes. 2019-09-07 13:35:45 +00:00
CCheckBox.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CDropDown.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CDropDown.h Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
CGUI.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CGUI.h Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CGUIColor.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIColor.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIDummyObject.h Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CGUIList.h Split CGUIString.h from GUIText.h, so that one may have the SGUIText implementation in a separate cpp file. 2019-08-10 19:16:52 +00:00
CGUIScrollBarVertical.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CGUIScrollBarVertical.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUISeries.h Use NONCOPYABLE for most GUI classes and structs to have the compiler indicate unintended copies, refs 3028551b91 / D2163. 2019-08-10 00:04:17 +00:00
CGUISetting.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CGUISetting.h Solemnly delete class GUI and rename GUIUtil.h to CGUISetting.h. 2019-08-29 09:07:29 +00:00
CGUISprite.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUISprite.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIString.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CGUIString.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIText.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CGUIText.h Solemnly delete class GUI and rename GUIUtil.h to CGUISetting.h. 2019-08-29 09:07:29 +00:00
CImage.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CImage.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CInput.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CInput.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CList.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CList.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
COList.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
COList.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CProgressBar.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CProgressBar.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CRadioButton.cpp Move static GUI<>::SetSetting operating on IGUIObject to a member IGUIObject::SetSetting. 2019-08-28 11:21:11 +00:00
CRadioButton.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CSlider.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CSlider.h Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
CText.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
CText.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CTooltip.cpp Move static GUI<>::SetSetting operating on IGUIObject to a member IGUIObject::SetSetting. 2019-08-28 11:21:11 +00:00
CTooltip.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
GUI.h Solemnly delete class GUI and rename GUIUtil.h to CGUISetting.h. 2019-08-29 09:07:29 +00:00
GUIbase.cpp Move CClientArea ToJSVal / FromJSVal conversion from JSI_IGUIObject (since that should be agnostic of the conversion) to CClientArea (since that defines the properties). 2019-07-26 14:47:27 +00:00
GUIbase.h Use variadic template for RecurseObject from c2a71e41bf and move it from GUIutil to IGUIObject. 2019-08-21 13:22:25 +00:00
GUIManager.cpp Happy savegame hack removal following e0ea53a8ee, refs #2030. 2019-09-18 00:17:56 +00:00
GUIManager.h Happy savegame hack removal following e0ea53a8ee, refs #2030. 2019-09-18 00:17:56 +00:00
GUIMatrix.cpp Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIMatrix.h Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIRenderer.cpp Solemnly delete class GUI and rename GUIUtil.h to CGUISetting.h. 2019-08-29 09:07:29 +00:00
GUIRenderer.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
GUIStringConversions.cpp Solemnly delete class GUI and rename GUIUtil.h to CGUISetting.h. 2019-08-29 09:07:29 +00:00
GUITooltip.cpp Move static GUI<>::SetSetting operating on IGUIObject to a member IGUIObject::SetSetting. 2019-08-28 11:21:11 +00:00
GUITooltip.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
GUItypes.h Remove unused GUIUtil functions, unused GUI includes and some tails in GUIUtil. 2019-08-25 08:57:36 +00:00
IGUIButtonBehavior.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
IGUIButtonBehavior.h Solemnly delete class GUI and rename GUIUtil.h to CGUISetting.h. 2019-08-29 09:07:29 +00:00
IGUIObject.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
IGUIObject.h Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
IGUIScrollBar.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
IGUIScrollBar.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
IGUIScrollBarOwner.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
IGUIScrollBarOwner.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
IGUITextOwner.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
IGUITextOwner.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
MiniMap.cpp Move CGUIDummyObject class used for empty GUI objects to a separate file, and put the according CGUI page base object on the stack. 2019-09-18 20:51:45 +00:00
MiniMap.h Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00