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Remove gui/common/ hack by going through the GUIInterface and fragile
EndGame() hardcoding by saving if and only if a ReplayLogger exists
following
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| .. | ||
| components | ||
| docs | ||
| helpers | ||
| scripting | ||
| serialization | ||
| system | ||
| tests | ||
| MessageTypes.h | ||
| Simulation2.cpp | ||
| Simulation2.h | ||
| TypeList.h | ||