0ad/source
elexis 33af6da5e1 Implement JS support for GUI object "hotkey" setting missing from 6d8b9e33ef, refs #567, #2604, 9e499cdec5.
Allows JS GUI to assign hotkeys to GUI objects from JS instead of XML.

Differential Revision: https://code.wildfiregames.com/D2257
Comments By: nani
Tested By: nani, Jenkins
Tested on: clang, VS2015

This was SVN commit r22845.
2019-09-04 15:29:36 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Remove unused GUIUtil functions, unused GUI includes and some tails in GUIUtil. 2019-08-25 08:57:36 +00:00
gui Implement JS support for GUI object "hotkey" setting missing from 6d8b9e33ef, refs #567, #2604, 9e499cdec5. 2019-09-04 15:29:36 +00:00
i18n Fix L10n::FormatMillisecondsIntoDateString memory leak following c92e74138a, refs a74fcdcb35, #3350, #4418, #2938. 2019-08-24 17:33:29 +00:00
lib pthread -> std::thread (4/7) - Replace pthread in remaining files 2019-08-15 09:07:16 +00:00
lobby Remove unused GUIUtil functions, unused GUI includes and some tails in GUIUtil. 2019-08-25 08:57:36 +00:00
maths Cleanups BoundingBoxAxisAligned and fixes coding styles a bit. 2019-06-12 20:23:14 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read. 2019-08-25 11:02:55 +00:00
pch pthread -> std::thread (5/7) - Replace sdl semaphore with condition variable 2019-08-24 11:26:58 +00:00
ps Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read. 2019-08-25 11:02:55 +00:00
renderer Remove unused GUIUtil functions, unused GUI includes and some tails in GUIUtil. 2019-08-25 08:57:36 +00:00
scriptinterface Improve performance of ScriptInterface::CreateObject from b4626359f5 / D2080 by creating the JSAutoRequest struct only once instead of once per property. 2019-08-17 03:30:07 +00:00
simulation2 Fix duplication and clang warning in unreachable gathering target fix 30dcd696eb / D2120 2019-09-01 14:10:02 +00:00
soundmanager pthread -> std::thread (3/7) - Replace pthread in other engine files 2019-08-12 08:16:28 +00:00
third_party Removes deprecated 'register' storage class from mongoose. Refs #3068 2019-07-18 06:28:51 +00:00
tools Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read. 2019-08-25 11:02:55 +00:00
main.cpp Alt+tab fix for ca9109be75 - call sound IdleTask in Atlas and swap buffers only once in Atlas. 2019-07-24 16:40:34 +00:00
test_setup.cpp Fix string format of the JS test assertion failure following 7c2e9027c2 (cxxtest expects a char* instead of a std::wstring, so newlines were printed as \n characters). 2017-10-13 21:56:45 +00:00