..
Handlers
Uses MIPs for terrain textures previews following e4455a8e8f.
2022-01-24 07:00:55 +00:00
ActorViewer.cpp
Remove RENDERDATA_UPDATE_COLOR, which is not used, and cleanup.
2022-01-25 16:59:29 +00:00
ActorViewer.h
Removes unused Atlas functionality to set clear color added in 2f53eea71a and removed in 0d6882dad2.
2022-01-03 09:39:54 +00:00
Brushes.cpp
Moves blend state management to DeviceCommandContext. Fixes #6420
2022-01-19 17:28:47 +00:00
Brushes.h
Moves blend state management to DeviceCommandContext. Fixes #6420
2022-01-19 17:28:47 +00:00
CommandProc.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
CommandProc.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
DeltaArray.h
Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
2019-11-25 14:30:25 +00:00
GameLoop.cpp
Moves cursor to VideoMode to draw it via SDL.
2021-09-21 22:44:46 +00:00
GameLoop.h
Remove the Engine threading when using Atlas
2020-12-10 09:42:58 +00:00
InputProcessor.cpp
Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824 . Refs #824 .
2012-06-06 19:37:03 +00:00
InputProcessor.h
Add GPL header to Atlas code
2009-06-20 16:13:29 +00:00
MessagePasser.h
Remove the Engine threading when using Atlas
2020-12-10 09:42:58 +00:00
MessagePasserImpl.cpp
Remove the Engine threading when using Atlas
2020-12-10 09:42:58 +00:00
MessagePasserImpl.h
Remove the Engine threading when using Atlas
2020-12-10 09:42:58 +00:00
Messages.h
Moves frame rendering function to CRenderer and combines with making screenshots.
2022-01-04 18:13:45 +00:00
MessagesSetup.h
Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times.
2019-07-09 00:18:48 +00:00
Misc.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Register.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Shareable.h
Remove the Engine threading when using Atlas
2020-12-10 09:42:58 +00:00
SharedMemory.h
Add GPL header to Atlas code
2009-06-20 16:13:29 +00:00
SharedTypes.h
Remove unused old code for triggers in atlas.
2017-05-08 02:40:22 +00:00
SimState.cpp
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
SimState.h
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
View.cpp
Moves frame rendering function to CRenderer and combines with making screenshots.
2022-01-04 18:13:45 +00:00
View.h
Removes direct GL calls from Atlas bandbox drawing.
2021-10-11 11:30:50 +00:00