0ad/binaries/data/mods/public/gui/lobby/lobby.js
guerringuerrin 32e5520507
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Add hotkeys for opening GUI pages across the game
Add registerGlobalGuiPageHotkeys() to
common/functions_utility.js to selectively register
GUI page hotkeys
Allow active GUI pages to close using their corresponding hotkey
Move page_hotkeys.xml from gui/hotkeys/ to gui/
Update page_hotkeys.xml references in MainMenuItems and MenuButtons
Add default tipScrolling fallback in TipsPage when no initData is provided
2026-05-16 20:53:54 +02:00

45 lines
1 KiB
JavaScript

/**
* Used for gameselection details.
*/
const g_VictoryConditions = g_Settings && g_Settings.VictoryConditions;
/**
* Used for the gamelist-filtering.
*/
const g_MapSizes = prepareForDropdown(g_Settings && g_Settings.MapSizes);
/**
* Used for the gamelist-filtering.
*/
const g_MapTypes = prepareForDropdown(g_Settings && g_Settings.MapTypes);
/**
* Used for civ settings display of the selected game.
*/
const g_CivData = loadCivData(false, false);
/**
* Current nickname.
*/
var g_Nickname = Engine.LobbyGetNick();
/**
* This class organizes all components of this GUI page.
*/
var g_LobbyHandler;
/**
* Called after the XmppConnection succeeded and when returning from a game.
*/
async function init(attribs)
{
if (g_Settings)
return new Promise(closePageCallback =>
{
registerGlobalGuiPageHotkeys(["options", "hotkeys", "civinfo", "structree", "catafalque", "mapbrowser", "manual", "tips"]);
g_LobbyHandler = new LobbyHandler(closePageCallback, attribs && attribs.dialog);
});
error("Could not load settings");
return undefined;
}