0ad/source/simulation2
Itms 32c0dc773e Fix memory leak in CCmpPathfinder, patch by Sandarac.
The terrain grid can be renewed without proper deallocation, which
happens at least at the start of a game when MT_TerrainChanged is sent.

Reviewers: wraitii, Itms

Differential Revision: https://code.wildfiregames.com/D247
This was SVN commit r19388.
2017-04-08 15:58:10 +00:00
..
components Fix memory leak in CCmpPathfinder, patch by Sandarac. 2017-04-08 15:58:10 +00:00
docs Happy New Year *cough*(Years)*cough*! 2017-01-04 21:00:16 +00:00
helpers Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa. 2017-03-25 02:42:51 +00:00
scripting Employ some variadic macros to make some of the C++ -> JS function calling code nicer. 2017-01-28 23:37:15 +00:00
serialization Remove some obsolete backref logic from the deserializer. It was introduced in earlier versions of the SpiderMonkey API. 2016-11-24 14:47:49 +00:00
system Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
tests Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
MessageTypes.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00
Simulation2.cpp An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00