0ad/source/simulation2/helpers
elexis 8859f33b38 Rename PickFriendlyEntitiesOnScreen to PickPlayerEntitiesOnScreen.
Rename PickFriendlyEntitiesInRect to PickPlayerEntitiesInRect.
Rename PickSimilarFriendlyEntities to PickSimilarPlayerEntities.
Add comment.
Refs #3215.

This was SVN commit r17622.
2016-01-10 14:47:09 +00:00
..
Geometry.cpp Pathfinder optimization, fixes #3541. 2015-12-18 15:05:33 +00:00
Geometry.h Mark several CFixedVector2D as const and passed by reference in Geometry and a few other places. Mark some functions (that probably already were) inline. 2015-11-11 20:50:02 +00:00
Grid.h Refactor the grid update code. Should give a significant performance boost to the simulation update. 2015-06-14 19:22:07 +00:00
HierarchicalPathfinder.cpp Fix a compiler warning. 2016-01-09 09:52:51 +00:00
HierarchicalPathfinder.h make const the new method introduced in 2451872731 2015-12-10 19:23:50 +00:00
LongPathfinder.cpp Mark several CFixedVector2D as const and passed by reference in Geometry and a few other places. Mark some functions (that probably already were) inline. 2015-11-11 20:50:02 +00:00
LongPathfinder.h Remove an unused function (it was used by the old pathfinder). 2015-10-04 18:02:16 +00:00
Pathfinding.h The over-rasterization of obstructions introduced in [17161] could in very rare cases lead to an OOS in the passability grid. Fixes #3612. 2015-11-16 22:03:10 +00:00
PathGoal.cpp Mark several CFixedVector2D as const and passed by reference in Geometry and a few other places. Mark some functions (that probably already were) inline. 2015-11-11 20:50:02 +00:00
PathGoal.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Player.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
Position.h Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts. 2012-01-12 12:51:10 +00:00
PriorityQueue.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Rasterize.cpp The over-rasterization of obstructions introduced in [17161] could in very rare cases lead to an OOS in the passability grid. Fixes #3612. 2015-11-16 22:03:10 +00:00
Rasterize.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Render.cpp fix typo 2015-11-08 13:09:49 +00:00
Render.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Selection.cpp Rename PickFriendlyEntitiesOnScreen to PickPlayerEntitiesOnScreen. 2016-01-10 14:47:09 +00:00
Selection.h Improve PickEntitiesAtPoint 2015-01-01 23:05:26 +00:00
SimulationCommand.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
Spatial.h optimizes range queries, fixes #3717 2015-12-30 13:44:51 +00:00