0ad/source/gui
vladislavbelov 0e599a3176 Moves cursor to VideoMode to draw it via SDL.
It removes the software implementation intentionally. Because it
duplicates SDL functionality. But it might be added in future on demand.

Tested By: bb, Langbart
Differential Revision: https://code.wildfiregames.com/D4278
This was SVN commit r25936.
2021-09-21 22:44:46 +00:00
..
ObjectBases Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
ObjectTypes Removes unused forward declarations of class and struct. 2021-09-08 19:43:01 +00:00
Scripting Moves cursor to VideoMode to draw it via SDL. 2021-09-21 22:44:46 +00:00
SettingTypes Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
tests Remove executable bit on some source files. 2021-09-12 18:41:51 +00:00
CGUI.cpp Prevent OOM crash in Reference Tree on error 2021-06-08 14:57:59 +00:00
CGUI.h Removes raw pointers management from sprites owned by CGUI. 2021-06-06 00:32:49 +00:00
CGUIScrollBarVertical.cpp Provides Canvas2D for sprite rendering. 2021-05-29 19:47:36 +00:00
CGUIScrollBarVertical.h Provides Canvas2D for sprite rendering. 2021-05-29 19:47:36 +00:00
CGUISetting.cpp Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
CGUISetting.h Split JS conversions from ScriptInterface. 2021-05-13 09:43:33 +00:00
CGUISprite.cpp Removes raw pointers management from sprites owned by CGUI. 2021-06-06 00:32:49 +00:00
CGUISprite.h Removes raw pointers management from sprites owned by CGUI. 2021-06-06 00:32:49 +00:00
CGUIText.cpp Removes Z value from TextRenderer translate, renames TextRenderer methods to more explicit ones. 2021-06-02 21:21:28 +00:00
CGUIText.h Provides Canvas2D for sprite rendering. 2021-05-29 19:47:36 +00:00
GUIManager.cpp Moves cursor to VideoMode to draw it via SDL. 2021-09-21 22:44:46 +00:00
GUIManager.h Fix crash when pushing a page while pushing a page. 2021-05-31 13:42:08 +00:00
GUIMatrix.cpp Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIMatrix.h Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIObjectTypes.cpp Map flares 2021-06-05 17:37:18 +00:00
GUIRenderer.cpp Cleanups ddbf1ea770 which fixes 4ffc005a7f. Sprites can not be inserted twice. 2021-06-06 09:31:36 +00:00
GUIRenderer.h Adds header for forward declarations of CStr. 2021-09-09 17:39:08 +00:00
GUIStringConversions.cpp Replaces CPos by more a consistent CVector2D, reduces geometry code duplication. 2021-03-28 21:55:13 +00:00
GUITooltip.cpp Change GUI settings to explicitly be member variables. 2021-05-06 08:22:37 +00:00
GUITooltip.h Generalize icon-specific tooltips to a tag, streamline code. 2021-05-01 12:38:05 +00:00
IGUIScrollBar.cpp Replaces CPos by more a consistent CVector2D, reduces geometry code duplication. 2021-03-28 21:55:13 +00:00
IGUIScrollBar.h Provides Canvas2D for sprite rendering. 2021-05-29 19:47:36 +00:00
SGUIIcon.h Moves CSize into a separate file and renames it to CSize2D according to other geometric entities. 2021-03-27 16:08:06 +00:00
SGUIMessage.h Allow right-click on disabled buttons. 2020-11-14 18:16:24 +00:00
SGUIStyle.h Move GUIbase structs and enums to separate files. 2019-10-01 12:46:55 +00:00