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collada
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Fix compiler warnings on VS 2015, refs #3439, refs #5069.
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2018-03-10 09:58:53 +00:00 |
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graphics
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Stops parsing a shader if an include has an error.
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2021-02-01 14:12:30 +00:00 |
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gui
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Fix 3872ee43b5 and 768c84aa46
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2021-01-18 12:16:27 +00:00 |
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i18n
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Replaces UNICODE characters in the code by consistent ASCII characters.
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2021-01-15 10:07:36 +00:00 |
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lib
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Replaces UNICODE characters in the code by consistent ASCII characters.
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2021-01-15 10:07:36 +00:00 |
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lobby
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Limit possibility of brute force attacks when guessing password
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2021-01-26 20:20:48 +00:00 |
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maths
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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mocks
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network
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Limit possibility of brute force attacks when guessing password
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2021-01-26 20:20:48 +00:00 |
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pch
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Further header & precompiled cleanup, fix no-PCH builds.
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2020-12-09 14:39:14 +00:00 |
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ps
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Allows to override GL version for SDL.
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2021-01-22 19:40:02 +00:00 |
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renderer
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Significantly reduces number of OpenGL state changes for terrain rendering.
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2021-02-03 17:01:38 +00:00 |
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rlinterface
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Address concerns in 5473393e30 (RL interface)
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2021-01-15 16:30:05 +00:00 |
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scriptinterface
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Address concerns in 5473393e30 (RL interface)
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2021-01-15 16:30:05 +00:00 |
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simulation2
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Change ENSURE in BinarySerializer to try and get more debug data.
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2021-01-30 09:13:13 +00:00 |
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soundmanager
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Fix audio leak that resulted in openAL errors after a while.
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2021-01-22 12:50:05 +00:00 |
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third_party
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Optimization for include resolving in PreprocessorWrapper.
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2021-01-20 23:05:15 +00:00 |
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tools
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RL: Update template paths & remove debug-print.
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2021-02-01 14:53:40 +00:00 |
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main.cpp
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Address concerns in 5473393e30 (RL interface)
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2021-01-15 16:30:05 +00:00 |
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test_setup.cpp
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Fix windows SEH hook when crashing in an std::thread
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2021-01-10 08:39:54 +00:00 |