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# Removed more ancient unused code # Partial VC2005 compatibility for Atlas editor / AoE3Ed # Terrain overlay rendering system; used to implemented Atlas brush display # Renamed 'right' to 'left' This was SVN commit r3771. |
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|---|---|---|
| .. | ||
| scripting | ||
| Bound.cpp | ||
| Bound.h | ||
| Brush.cpp | ||
| Brush.h | ||
| MathUtil.h | ||
| Matrix3D.cpp | ||
| Matrix3D.h | ||
| NUSpline.cpp | ||
| NUSpline.h | ||
| Plane.cpp | ||
| Plane.h | ||
| Quaternion.cpp | ||
| Quaternion.h | ||
| Vector3D.cpp | ||
| Vector3D.h | ||
| Vector4D.h | ||