0ad/source/tools/atlas/AtlasUI/ScenarioEditor/Tools
Ykkrosh ed7c2fe3d6 Atlas: Allow placement of actors.
This was SVN commit r3275.
2005-12-22 04:20:16 +00:00
..
Common Atlas: Fixed entities-don't-move-when-terrain-is-altered. Unbroke and fixed entity memory management. Added flatten tool. Added object movement/rotation/deletion tool - but not yet finished, since 'redo' usually crashes (for known reasons). 2005-12-08 02:50:55 +00:00
AlterElevation.cpp Atlas: Incomplete object (entity+actor) placement code. +/- keys for zooming. 2005-12-02 07:37:57 +00:00
FlattenElevation.cpp Atlas: Fixed entities-don't-move-when-terrain-is-altered. Unbroke and fixed entity memory management. Added flatten tool. Added object movement/rotation/deletion tool - but not yet finished, since 'redo' usually crashes (for known reasons). 2005-12-08 02:50:55 +00:00
PaintTerrain.cpp Atlas: Incomplete object (entity+actor) placement code. +/- keys for zooming. 2005-12-02 07:37:57 +00:00
PlaceObject.cpp Atlas: Allow placement of actors. 2005-12-22 04:20:16 +00:00
TransformObject.cpp Added unit IDs, so Atlas can store references to units without just using pointers and without crashing. 2005-12-09 03:15:00 +00:00