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https://gitea.wildfiregames.com/0ad/0ad
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move all except user-specified config choices out of config.h and into appropriate headers CPU_IA32 -> ARCH_IA32 wsdl: disable use of ddraw (will soon be replaced by WMI) use shared_ptr without namespace qualifier (it's in tr1) debug_warn -> debug_assert(0) LIB_API to allow building as DLL smart pointers: reduce use of .get() cache_adt: use map instead of hash_map (avoids needing a hashCompare class). also remove spurious warning code_annotation.h: better cassert implementation move FPS measuring portion of timer.cpp into frequency_filter move include of memory headers into mmgr.h (to avoid errors, we must ensure they are included if mmgr is used) posix_filesystem.h: move definition of mkdir to wfilesystem stl: disable iterator checks in release mode wmi: fix COM init bug, use smart pointers wutil: add code to get DLL module handle (if compiled as such), add WinScopedLock timer: fix handling of raw ticks This was SVN commit r5517. |
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| .. | ||
| tests | ||
| allocators.cpp | ||
| allocators.h | ||
| bucket.cpp | ||
| bucket.h | ||
| dynarray.cpp | ||
| dynarray.h | ||
| headerless.cpp | ||
| headerless.h | ||
| mem_util.cpp | ||
| mem_util.h | ||
| pool.cpp | ||
| pool.h | ||
| string_pool.cpp | ||
| string_pool.h | ||