0ad/source/simulation2/serialization
vladislavbelov 2e4639e6dc Removes unused containers included in headers.
This was SVN commit r25004.
2021-03-03 23:01:08 +00:00
..
BinarySerializer.cpp Change ENSURE in BinarySerializer to try and get more debug data. 2021-01-30 09:13:13 +00:00
BinarySerializer.h Cleanups includes for cassert and streams. 2021-03-03 22:26:49 +00:00
DebugSerializer.cpp Fix lag on OOS with AIs 2021-01-16 10:33:00 +00:00
DebugSerializer.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
HashSerializer.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
HashSerializer.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
IDeserializer.cpp Fix invalid count for entityMaps 2014-03-05 14:58:17 +00:00
IDeserializer.h Correctly serialize/deserialize user-defined JS objects. 2020-12-27 17:18:13 +00:00
ISerializer.cpp Exact stack rooting for ScriptInterface::ToString. 2014-08-03 17:29:49 +00:00
ISerializer.h Fix building without precompiled headers. 2020-11-18 11:35:36 +00:00
SerializedPathfinder.h Commit new files forgotten in 5b46ce0778 2020-12-19 09:48:11 +00:00
SerializedScriptTypes.h Fix instacrash when saving a game & serialization fails for "no Deserialize" 2021-01-20 08:16:34 +00:00
SerializedTypes.h Commit new files forgotten in 5b46ce0778 2020-12-19 09:48:11 +00:00
SerializeTemplates.h Use templates to replace explicit serialization helpers. 2020-12-19 09:10:37 +00:00
StdDeserializer.cpp Fix NOPCH builds. 2021-01-25 11:12:11 +00:00
StdDeserializer.h Removes unused containers included in headers. 2021-03-03 23:01:08 +00:00
StdSerializer.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
StdSerializer.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00