0ad/source/graphics/tests
elexis 89e339dd16 Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
Patch By: Sandarac
Discussed with: Philip, echotangoecho, Bezerra
Fixes #4072.
Differential Revision: https://code.wildfiregames.com/D587
This was SVN commit r20639.
2017-12-10 17:33:03 +00:00
..
test_Color.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
test_LOSTexture.h Fix some disabled tests. 2014-08-24 15:29:53 +00:00
test_MeshManager.h Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00
test_ShaderManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
test_Terrain.h Fix tests by enlarging the precision bumped in 7ed45213a9 2015-03-31 16:56:09 +00:00
test_TextureConverter.h Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00
test_TextureManager.h Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00