mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-17 13:53:57 -07:00
This includes GMP and nettle, that are dependencies of GnuTLS. On versions of OSX/macOS up to 10.11, TLS handshakes can still fail and crash, so users of those older versions should disable TLS on the lobby in the options screen, and will still be able to use it. Differential Revision: https://code.wildfiregames.com/D1654 Tested By: Tobbi, trompetin17, and testers of their bundles. This was SVN commit r21940.
754 lines
22 KiB
Lua
754 lines
22 KiB
Lua
-- this file provides project_add_extern_libs, which takes care of the
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-- dirty details of adding the libraries' include and lib paths.
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--
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-- TYPICAL TASK: add new library. Instructions:
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-- 1) add a new extern_lib_defs entry
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-- 2) add library name to extern_libs tables in premake.lua for all 'projects' that want to use it
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-- directory in which OS-specific library subdirectories reside.
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if os.istarget("macosx") then
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libraries_dir = rootdir.."/libraries/osx/"
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elseif os.istarget("windows") then
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libraries_dir = rootdir.."/libraries/win32/"
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else
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-- No Unix-specific libs yet (use source directory instead!)
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end
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-- directory for shared, bundled libraries
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libraries_source_dir = rootdir.."/libraries/source/"
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third_party_source_dir = rootdir.."/source/third_party/"
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local function add_default_lib_paths(extern_lib)
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libdirs { libraries_dir .. extern_lib .. "/lib" }
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end
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local function add_source_lib_paths(extern_lib)
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libdirs { libraries_source_dir .. extern_lib .. "/lib" }
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end
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local function add_default_include_paths(extern_lib)
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sysincludedirs { libraries_dir .. extern_lib .. "/include" }
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end
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local function add_source_include_paths(extern_lib)
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sysincludedirs { libraries_source_dir .. extern_lib .. "/include" }
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end
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local function add_third_party_include_paths(extern_lib)
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sysincludedirs { third_party_source_dir .. extern_lib .. "/include" }
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end
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pkgconfig = require "pkgconfig"
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local function add_delayload(name, suffix, def)
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if def["no_delayload"] then
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return
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end
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-- currently only supported by VC; nothing to do on other platforms.
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if not os.istarget("windows") then
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return
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end
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-- no extra debug version; use same library in all configs
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if suffix == "" then
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linkoptions { "/DELAYLOAD:"..name..".dll" }
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-- extra debug version available; use in debug config
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else
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local dbg_cmd = "/DELAYLOAD:" .. name .. suffix .. ".dll"
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local cmd = "/DELAYLOAD:" .. name .. ".dll"
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filter "Debug"
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linkoptions { dbg_cmd }
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filter "Release"
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linkoptions { cmd }
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filter { }
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end
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end
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local function add_default_links(def)
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-- careful: make sure to only use *_names when on the correct platform.
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local names = {}
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if os.istarget("windows") then
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if def.win_names then
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names = def.win_names
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end
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elseif _OPTIONS["android"] and def.android_names then
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names = def.android_names
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elseif os.istarget("linux") and def.linux_names then
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names = def.linux_names
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elseif os.istarget("macosx") and (def.osx_names or def.osx_frameworks) then
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if def.osx_names then
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names = def.osx_names
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end
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-- OS X "Frameworks" are added to the links as "name.framework"
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if def.osx_frameworks then
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for i,name in pairs(def.osx_frameworks) do
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links { name .. ".framework" }
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end
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end
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elseif os.istarget("bsd") and def.bsd_names then
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names = def.bsd_names
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elseif def.unix_names then
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names = def.unix_names
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end
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local suffix = "d"
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-- library is overriding default suffix (typically "" to indicate there is none)
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if def["dbg_suffix"] then
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suffix = def["dbg_suffix"]
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end
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-- non-Windows doesn't have the distinction of debug vs. release libraries
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-- (to be more specific, they do, but the two are binary compatible;
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-- usually only one type - debug or release - is installed at a time).
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if not os.istarget("windows") then
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suffix = ""
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end
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for i,name in pairs(names) do
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filter "Debug"
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links { name .. suffix }
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filter "Release"
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links { name }
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filter { }
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add_delayload(name, suffix, def)
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end
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end
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-- Library definitions
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-- In a perfect world, libraries would have a common installation template,
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-- i.e. location of include directory, naming convention for .lib, etc.
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-- this table provides a means of working around each library's differences.
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--
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-- The basic approach is defining two functions per library:
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--
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-- 1. compile_settings
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-- This function should set all settings requred during the compile-phase like
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-- includedirs, defines etc...
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--
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-- 2. link_settings
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-- This function should set all settings required during the link-phase like
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-- libdirs, linkflag etc...
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--
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-- The main reason for separating those settings is different linking behaviour
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-- on osx and xcode. For more details, read the comment in project_add_extern_libs.
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--
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-- There are some helper functions for the most common tasks. You should use them
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-- if they can be used in your situation to make the definitions more consistent and
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-- use their default beviours as a guideline.
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--
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--
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-- add_default_lib_paths(extern_lib)
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-- Description: Add '<libraries root>/<libraryname>/lib'to the libpaths
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-- Parameters:
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-- * extern_lib: <libraryname> to be used in the libpath.
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--
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-- add_default_include_paths(extern_lib)
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-- Description: Add '<libraries root>/<libraryname>/include' to the includepaths
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-- Parameters:
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-- * extern_lib: <libraryname> to be used in the libpath.
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--
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-- add_default_links
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-- Description: Adds links to libraries and configures delayloading.
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-- If the *_names parameter for a plattform is missing, no linking will be done
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-- on that plattform.
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-- The default assumptions are:
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-- * debug import library and DLL are distinguished with a "d" suffix
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-- * the library should be marked for delay-loading.
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-- Parameters:
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-- * win_names: table of import library / DLL names (no extension) when
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-- running on Windows.
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-- * unix_names: as above; shared object names when running on non-Windows.
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-- * osx_names, osx_frameworks: for OS X specifically; if any of those is
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-- specified, unix_names is ignored. Using both is possible if needed.
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-- * osx_names: as above.
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-- * osx_frameworks: as above, for system libraries that need to be linked
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-- as "name.framework".
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-- * bsd_names: as above; for BSD specifically (overrides unix_names if both are
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-- specified)
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-- * linux_names: ditto for Linux (overrides unix_names if both given)
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-- * dbg_suffix: changes the debug suffix from the above default.
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-- can be "" to indicate the library doesn't have a debug build;
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-- in that case, the same library (without suffix) is used in
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-- all build configurations.
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-- * no_delayload: indicate the library is not to be delay-loaded.
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-- this is necessary for some libraries that do not support it,
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-- e.g. Xerces (which is so stupid as to export variables).
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extern_lib_defs = {
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boost = {
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compile_settings = function()
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if os.istarget("windows") then
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add_default_include_paths("boost")
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elseif os.istarget("macosx") then
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-- Suppress all the Boost warnings on OS X by including it as a system directory
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buildoptions { "-isystem../" .. libraries_dir .. "boost/include" }
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end
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-- TODO: This actually applies to most libraries we use on BSDs, make this a global setting.
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if os.istarget("bsd") then
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sysincludedirs { "/usr/local/include" }
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end
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end,
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link_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_lib_paths("boost")
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end
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add_default_links({
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-- The following are not strictly link dependencies on all systems, but
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-- are included for compatibility with different versions of Boost
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android_names = { "boost_filesystem-gcc-mt", "boost_system-gcc-mt" },
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unix_names = { os.findlib("boost_filesystem-mt") and "boost_filesystem-mt" or "boost_filesystem", os.findlib("boost_system-mt") and "boost_system-mt" or "boost_system" },
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osx_names = { "boost_filesystem-mt", "boost_system-mt" },
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})
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end,
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},
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comsuppw = {
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link_settings = function()
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add_default_links({
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win_names = { "comsuppw" },
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dbg_suffix = "d",
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no_delayload = 1,
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})
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end,
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},
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cxxtest = {
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compile_settings = function()
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sysincludedirs { libraries_source_dir .. "cxxtest-4.4" }
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end,
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},
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enet = {
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compile_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_include_paths("enet")
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end
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end,
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link_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_lib_paths("enet")
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end
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add_default_links({
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win_names = { "enet" },
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unix_names = { "enet" },
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})
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end,
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},
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fcollada = {
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compile_settings = function()
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add_source_include_paths("fcollada")
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end,
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link_settings = function()
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add_source_lib_paths("fcollada")
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if os.istarget("windows") then
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filter "Debug"
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links { "FColladaD" }
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filter "Release"
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links { "FCollada" }
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filter { }
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else
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filter "Debug"
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links { "FColladaSD" }
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filter "Release"
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links { "FColladaSR" }
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filter { }
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end
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end,
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},
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gloox = {
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compile_settings = function()
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if os.istarget("windows") then
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add_default_include_paths("gloox")
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elseif os.istarget("macosx") then
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-- Support GLOOX_CONFIG for overriding the default PATH-based gloox-config
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gloox_config_path = os.getenv("GLOOX_CONFIG")
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if not gloox_config_path then
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gloox_config_path = "gloox-config"
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end
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pkgconfig.add_includes(nil, gloox_config_path.." --cflags")
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end
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end,
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link_settings = function()
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if os.istarget("windows") then
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add_default_lib_paths("gloox")
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end
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if os.istarget("macosx") then
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gloox_config_path = os.getenv("GLOOX_CONFIG")
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if not gloox_config_path then
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gloox_config_path = "gloox-config"
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end
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pkgconfig.add_links(nil, gloox_config_path.." --libs")
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-- Manually add gnutls dependencies, those are not present in gloox's pkg-config
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add_default_lib_paths("nettle")
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add_default_lib_paths("gmp")
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add_default_links({
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osx_names = { "nettle", "hogweed", "gmp" },
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})
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else
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-- TODO: consider using pkg-config on non-Windows (for compile_settings too)
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add_default_links({
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win_names = { "gloox-1.0" },
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unix_names = { "gloox" },
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no_delayload = 1,
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})
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end
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end,
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},
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iconv = {
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compile_settings = function()
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if os.istarget("windows") then
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add_default_include_paths("iconv")
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defines { "HAVE_ICONV_CONST" }
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defines { "ICONV_CONST=const" }
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defines { "LIBICONV_STATIC" }
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elseif os.istarget("macosx") then
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add_default_include_paths("iconv")
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defines { "LIBICONV_STATIC" }
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elseif os.getversion().description == "FreeBSD" then
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defines { "HAVE_ICONV_CONST" }
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defines { "ICONV_CONST=const" }
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end
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end,
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link_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_lib_paths("iconv")
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end
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add_default_links({
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win_names = { "libiconv" },
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osx_names = { "iconv" },
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dbg_suffix = "",
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no_delayload = 1,
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})
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-- glibc (used on Linux and GNU/kFreeBSD) has iconv
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-- FreeBSD 10+ has iconv as a part of libc
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if os.istarget("bsd")
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and not (os.getversion().description == "FreeBSD" and os.getversion().majorversion >= 10
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or os.getversion().description == "GNU/kFreeBSD") then
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add_default_links({
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bsd_names = { "iconv" },
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})
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end
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end,
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},
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icu = {
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compile_settings = function()
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if os.istarget("windows") then
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add_default_include_paths("icu")
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elseif os.istarget("macosx") then
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-- Support ICU_CONFIG for overriding the default PATH-based icu-config
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icu_config_path = os.getenv("ICU_CONFIG")
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if not icu_config_path then
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icu_config_path = "icu-config"
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end
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pkgconfig.add_includes(nil, icu_config_path.." --cppflags")
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end
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end,
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link_settings = function()
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if os.istarget("windows") then
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add_default_lib_paths("icu")
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end
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if os.istarget("macosx") then
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icu_config_path = os.getenv("ICU_CONFIG")
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if not icu_config_path then
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icu_config_path = "gloox-config"
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end
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pkgconfig.add_links(nil, icu_config_path.." --ldflags-searchpath --ldflags-libsonly --ldflags-system")
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else
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add_default_links({
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win_names = { "icuuc", "icuin" },
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unix_names = { "icui18n", "icuuc" },
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dbg_suffix = "",
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no_delayload = 1,
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})
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end
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end,
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},
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libcurl = {
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compile_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_include_paths("libcurl")
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end
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end,
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link_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_lib_paths("libcurl")
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end
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add_default_links({
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win_names = { "libcurl" },
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unix_names = { "curl" },
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osx_names = { "curl", "z" },
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osx_frameworks = { "Security" }
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})
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end,
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},
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libpng = {
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compile_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_include_paths("libpng")
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end
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if os.getversion().description == "OpenBSD" then
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sysincludedirs { "/usr/local/include/libpng" }
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end
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end,
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link_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_lib_paths("libpng")
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end
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add_default_links({
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win_names = { "libpng16" },
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unix_names = { "png" },
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-- Otherwise ld will sometimes pull in ancient 1.2 from the SDK, which breaks the build :/
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-- TODO: Figure out why that happens
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osx_names = { "png16" },
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})
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end,
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},
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libsodium = {
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compile_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_include_paths("libsodium")
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end
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end,
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link_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_lib_paths("libsodium")
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end
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add_default_links({
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win_names = { "libsodium" },
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unix_names = { "sodium" },
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})
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end,
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},
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libxml2 = {
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compile_settings = function()
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if os.istarget("windows") then
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add_default_include_paths("libxml2")
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elseif os.istarget("macosx") then
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-- Support XML2_CONFIG for overriding for the default PATH-based xml2-config
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xml2_config_path = os.getenv("XML2_CONFIG")
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if not xml2_config_path then
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xml2_config_path = "xml2-config"
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end
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-- use xml2-config instead of pkg-config on OS X
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pkgconfig.add_includes(nil, xml2_config_path.." --cflags")
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-- libxml2 needs _REENTRANT or __MT__ for thread support;
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-- OS X doesn't get either set by default, so do it manually
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defines { "_REENTRANT" }
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else
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pkgconfig.add_includes("libxml-2.0")
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end
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end,
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link_settings = function()
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if os.istarget("windows") then
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add_default_lib_paths("libxml2")
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filter "Debug"
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links { "libxml2" }
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filter "Release"
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links { "libxml2" }
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filter { }
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elseif os.istarget("macosx") then
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xml2_config_path = os.getenv("XML2_CONFIG")
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if not xml2_config_path then
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xml2_config_path = "xml2-config"
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end
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pkgconfig.add_links(nil, xml2_config_path.." --libs")
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else
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pkgconfig.add_links("libxml-2.0")
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end
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end,
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},
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miniupnpc = {
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compile_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_include_paths("miniupnpc")
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end
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end,
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link_settings = function()
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if os.istarget("windows") or os.istarget("macosx") then
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add_default_lib_paths("miniupnpc")
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end
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add_default_links({
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win_names = { "miniupnpc" },
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unix_names = { "miniupnpc" },
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})
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end,
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},
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nvtt = {
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compile_settings = function()
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if not _OPTIONS["with-system-nvtt"] then
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add_source_include_paths("nvtt")
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end
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defines { "NVTT_SHARED=1" }
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end,
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|
link_settings = function()
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|
if not _OPTIONS["with-system-nvtt"] then
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add_source_lib_paths("nvtt")
|
|
end
|
|
add_default_links({
|
|
win_names = { "nvtt" },
|
|
unix_names = { "nvcore", "nvmath", "nvimage", "nvtt" },
|
|
osx_names = { "nvcore", "nvmath", "nvimage", "nvtt", "squish" },
|
|
dbg_suffix = "", -- for performance we always use the release-mode version
|
|
})
|
|
end,
|
|
},
|
|
openal = {
|
|
compile_settings = function()
|
|
if os.istarget("windows") then
|
|
add_default_include_paths("openal")
|
|
end
|
|
end,
|
|
link_settings = function()
|
|
if os.istarget("windows") then
|
|
add_default_lib_paths("openal")
|
|
end
|
|
add_default_links({
|
|
win_names = { "openal32" },
|
|
unix_names = { "openal" },
|
|
osx_frameworks = { "OpenAL" },
|
|
dbg_suffix = "",
|
|
no_delayload = 1, -- delayload seems to cause errors on startup
|
|
})
|
|
end,
|
|
},
|
|
opengl = {
|
|
compile_settings = function()
|
|
if os.istarget("windows") then
|
|
add_default_include_paths("opengl")
|
|
end
|
|
end,
|
|
link_settings = function()
|
|
if os.istarget("windows") then
|
|
add_default_lib_paths("opengl")
|
|
end
|
|
if _OPTIONS["gles"] then
|
|
add_default_links({
|
|
unix_names = { "GLESv2" },
|
|
dbg_suffix = "",
|
|
})
|
|
else
|
|
add_default_links({
|
|
win_names = { "opengl32", "gdi32" },
|
|
unix_names = { "GL" },
|
|
osx_frameworks = { "OpenGL" },
|
|
dbg_suffix = "",
|
|
no_delayload = 1, -- delayload seems to cause errors on startup
|
|
})
|
|
end
|
|
end,
|
|
},
|
|
sdl = {
|
|
compile_settings = function()
|
|
if os.istarget("windows") then
|
|
includedirs { libraries_dir .. "sdl2/include/SDL" }
|
|
elseif not _OPTIONS["android"] then
|
|
-- Support SDL2_CONFIG for overriding the default (pkg-config sdl2)
|
|
-- i.e. on OSX where it gets set in update-workspaces.sh
|
|
sdl_config_path = os.getenv("SDL2_CONFIG")
|
|
if sdl_config_path then
|
|
pkgconfig.add_includes(nil, sdl_config_path.." --cflags")
|
|
else
|
|
pkgconfig.add_includes("sdl2")
|
|
end
|
|
end
|
|
end,
|
|
link_settings = function()
|
|
if os.istarget("windows") then
|
|
add_default_lib_paths("sdl2")
|
|
elseif not _OPTIONS["android"] then
|
|
sdl_config_path = os.getenv("SDL2_CONFIG")
|
|
if sdl_config_path then
|
|
pkgconfig.add_links(nil, sdl_config_path.." --libs")
|
|
else
|
|
pkgconfig.add_links("sdl2")
|
|
end
|
|
end
|
|
end,
|
|
},
|
|
spidermonkey = {
|
|
compile_settings = function()
|
|
if _OPTIONS["with-system-mozjs38"] then
|
|
if not _OPTIONS["android"] then
|
|
pkgconfig.add_includes("mozjs-38")
|
|
end
|
|
else
|
|
if os.istarget("windows") then
|
|
include_dir = "include-win32"
|
|
buildoptions { "/FI\"js/RequiredDefines.h\"" }
|
|
else
|
|
include_dir = "include-unix"
|
|
end
|
|
filter "Debug"
|
|
sysincludedirs { libraries_source_dir.."spidermonkey/"..include_dir.."-debug" }
|
|
defines { "DEBUG" }
|
|
filter "Release"
|
|
sysincludedirs { libraries_source_dir.."spidermonkey/"..include_dir.."-release" }
|
|
filter { }
|
|
end
|
|
end,
|
|
link_settings = function()
|
|
if _OPTIONS["with-system-mozjs38"] then
|
|
if _OPTIONS["android"] then
|
|
links { "mozjs-38" }
|
|
else
|
|
pkgconfig.add_links("nspr")
|
|
pkgconfig.add_links("mozjs-38")
|
|
end
|
|
else
|
|
if os.istarget("macosx") then
|
|
add_default_lib_paths("nspr")
|
|
links { "nspr4", "plc4", "plds4" }
|
|
end
|
|
|
|
filter { "Debug", "action:vs2013" }
|
|
links { "mozjs38-ps-debug-vc120" }
|
|
filter { "Release", "action:vs2013" }
|
|
links { "mozjs38-ps-release-vc120" }
|
|
filter { "Debug", "action:vs2015" }
|
|
links { "mozjs38-ps-debug-vc140" }
|
|
filter { "Release", "action:vs2015" }
|
|
links { "mozjs38-ps-release-vc140" }
|
|
filter { "Debug", "action:not vs*" }
|
|
links { "mozjs38-ps-debug" }
|
|
filter { "Release", "action:not vs*" }
|
|
links { "mozjs38-ps-release" }
|
|
filter { }
|
|
add_source_lib_paths("spidermonkey")
|
|
end
|
|
end,
|
|
},
|
|
tinygettext = {
|
|
compile_settings = function()
|
|
add_third_party_include_paths("tinygettext")
|
|
end,
|
|
},
|
|
valgrind = {
|
|
compile_settings = function()
|
|
add_source_include_paths("valgrind")
|
|
end,
|
|
},
|
|
vorbis = {
|
|
compile_settings = function()
|
|
if os.istarget("windows") then
|
|
add_default_include_paths("vorbis")
|
|
elseif os.istarget("macosx") then
|
|
add_default_include_paths("libogg")
|
|
add_default_include_paths("vorbis")
|
|
end
|
|
end,
|
|
link_settings = function()
|
|
if os.istarget("windows") then
|
|
add_default_lib_paths("vorbis")
|
|
elseif os.istarget("macosx") then
|
|
add_default_lib_paths("libogg")
|
|
add_default_lib_paths("vorbis")
|
|
end
|
|
-- TODO: We need to force linking with these as currently
|
|
-- they need to be loaded explicitly on execution
|
|
if os.getversion().description == "OpenBSD" then
|
|
add_default_links({
|
|
unix_names = { "ogg",
|
|
"vorbis" },
|
|
})
|
|
end
|
|
add_default_links({
|
|
win_names = { "vorbisfile" },
|
|
unix_names = { "vorbisfile" },
|
|
osx_names = { "vorbis", "vorbisenc", "vorbisfile", "ogg" },
|
|
dbg_suffix = "_d",
|
|
})
|
|
end,
|
|
},
|
|
wxwidgets = {
|
|
compile_settings = function()
|
|
if os.istarget("windows") then
|
|
includedirs { libraries_dir.."wxwidgets/include/msvc" }
|
|
add_default_include_paths("wxwidgets")
|
|
else
|
|
|
|
-- Support WX_CONFIG for overriding for the default PATH-based wx-config
|
|
wx_config_path = os.getenv("WX_CONFIG")
|
|
if not wx_config_path then
|
|
wx_config_path = "wx-config"
|
|
end
|
|
|
|
pkgconfig.add_includes(nil, wx_config_path.." --unicode=yes --cxxflags")
|
|
end
|
|
end,
|
|
link_settings = function()
|
|
if os.istarget("windows") then
|
|
libdirs { libraries_dir.."wxwidgets/lib/vc_lib" }
|
|
else
|
|
wx_config_path = os.getenv("WX_CONFIG")
|
|
if not wx_config_path then
|
|
wx_config_path = "wx-config"
|
|
end
|
|
pkgconfig.add_links(nil, wx_config_path.." --unicode=yes --libs std,gl")
|
|
end
|
|
end,
|
|
},
|
|
x11 = {
|
|
link_settings = function()
|
|
add_default_links({
|
|
win_names = { },
|
|
unix_names = { "X11" },
|
|
})
|
|
end,
|
|
},
|
|
xcursor = {
|
|
link_settings = function()
|
|
add_default_links({
|
|
unix_names = { "Xcursor" },
|
|
})
|
|
end,
|
|
},
|
|
zlib = {
|
|
compile_settings = function()
|
|
if os.istarget("windows") or os.istarget("macosx") then
|
|
add_default_include_paths("zlib")
|
|
end
|
|
end,
|
|
link_settings = function()
|
|
if os.istarget("windows") or os.istarget("macosx") then
|
|
add_default_lib_paths("zlib")
|
|
end
|
|
add_default_links({
|
|
win_names = { "zlib1" },
|
|
unix_names = { "z" },
|
|
no_delayload = 1,
|
|
})
|
|
end,
|
|
},
|
|
}
|
|
|
|
|
|
-- add a set of external libraries to the project; takes care of
|
|
-- include / lib path and linking against the import library.
|
|
-- extern_libs: table of library names [string]
|
|
-- target_type: String defining the projects kind [string]
|
|
function project_add_extern_libs(extern_libs, target_type)
|
|
|
|
for i,extern_lib in pairs(extern_libs) do
|
|
local def = extern_lib_defs[extern_lib]
|
|
assert(def, "external library " .. extern_lib .. " not defined")
|
|
|
|
if def.compile_settings then
|
|
def.compile_settings()
|
|
end
|
|
|
|
-- Linking to external libraries will only be done in the main executable and not in the
|
|
-- static libraries. Premake would silently skip linking into static libraries for some
|
|
-- actions anyway (e.g. vs2010).
|
|
-- On osx using xcode, if this linking would be defined in the static libraries, it would fail to
|
|
-- link if only dylibs are available. If both *.a and *.dylib are available, it would link statically.
|
|
-- I couldn't find any problems with that approach.
|
|
if target_type ~= "StaticLib" and def.link_settings then
|
|
def.link_settings()
|
|
end
|
|
end
|
|
end
|