0ad/binaries/data/mods/public/globalscripts
2018-08-23 09:23:06 +00:00
..
DamageTypes.js Move damage types definition to a new helper similar to how resources are handled. 2017-09-18 16:33:56 +00:00
interpolation.js Implement JS random map library counterpart to 2180862d40 and 204b04f2d4, refs #4816, #5018. 2018-02-07 02:08:20 +00:00
Math.js Use https in hyperlinks for sites that support it, refs #5257. 2018-08-23 09:23:06 +00:00
ModificationTemplates.js Replace DataTemplateManager simulation component with a globalscript, refs #4868. 2017-12-31 01:02:21 +00:00
random.js Add randomAngle helper function to abbreviate calls. 2018-01-15 14:20:57 +00:00
Resources.js Allow the AI to read JSON simulation files and use the Resources prototype from 52f311da2b for the AI directly. 2017-12-06 20:26:01 +00:00
Technologies.js Move unravelPhases function from structree to globalscripts for use in AI init. 2018-01-02 06:38:09 +00:00
Templates.js Implement an in-game Template Details Viewer 2018-02-21 21:39:00 +00:00
Trade.js Adapt trade gain normalization to map size (increased on small maps and decreased on large maps), and slow down the increase of the gain at very large distances. 2017-10-31 17:52:08 +00:00
utility.js Add a couple of string manipulation functions to globalscripts. 2018-02-02 01:37:39 +00:00
vector.js Allow units to be positioned with freehand placement 2018-02-25 22:17:19 +00:00