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collada
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Forbids using more than 64 bones for GPU skinning.
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2021-12-13 19:22:27 +00:00 |
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graphics
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Removes redundant CShaderProgram streams.
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2022-03-06 20:53:39 +00:00 |
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gui
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Allied chat opens with t bug (on linux)
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2022-03-03 11:36:08 +00:00 |
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i18n
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Split ScriptRequest in its own header.
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2021-05-03 16:07:26 +00:00 |
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lib
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removeable => removable
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2022-03-03 14:52:13 +00:00 |
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lobby
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Adds std namespace to shared_ptr usages in network and engine.
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2021-05-22 19:28:40 +00:00 |
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maths
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Renames sgn function to Sign to fit the naming of other MathUtil functions.
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2022-01-30 20:51:01 +00:00 |
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mocks
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network
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Remove leftover terrain-based movement cost code.
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2022-01-29 08:22:28 +00:00 |
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pch
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Include CStrInternStatic where necessary only.
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2021-05-18 11:09:54 +00:00 |
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ps
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Add quotes to the logged filenames.
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2022-03-05 18:30:38 +00:00 |
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renderer
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Removes redundant CShaderProgram streams.
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2022-03-06 20:53:39 +00:00 |
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rlinterface
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Split off JSON-related function from ScriptInterface, clean up headers.
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2021-05-14 10:18:03 +00:00 |
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scriptinterface
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Run the AI in the same Compartment as the simulation. Let the AI access Sim data.
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2022-01-30 13:33:34 +00:00 |
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simulation2
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Adds final keyword to simulation component classes.
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2022-03-03 22:42:26 +00:00 |
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soundmanager
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Removes mentions of legacy and unused GL calls, unifies AsFloatArray.
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2021-10-11 12:39:01 +00:00 |
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third_party
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Optimization for include resolving in PreprocessorWrapper.
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2021-01-20 23:05:15 +00:00 |
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tools
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Replaces M_PIf by M_PI in Atlas, fixes compilation with gcc 11.2.0 and glibc 2.35.
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2022-03-03 18:10:05 +00:00 |
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main.cpp
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Allow to cap FPS up to the current max refresh rates of gaming screens: 360Hz
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2022-01-13 14:30:23 +00:00 |
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test_setup.cpp
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Implement a global task manager using a pool of worker threads
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2021-06-03 14:48:38 +00:00 |