0ad/source/tools/atlas/GameInterface/Handlers
historic_bruno 39d100c732 Moves camera projection settings to default.cfg.
Changes field of view (FOV) to 45 degrees per discussion. Fixes #941.
Tweaks default camera zoom and rotation accordingly.

This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
..
BrushHandlers.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CameraCtrlHandlers.cpp Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988. 2011-10-30 05:09:31 +00:00
CinemaHandler.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CommandHandlers.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
ElevationHandlers.cpp # Add terrain smoothing tool to Atlas, based on patch from DigitalSeraphim. 2010-08-05 20:43:31 +00:00
EnvironmentHandlers.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GraphicsSetupHandlers.cpp Set Atlas canvas size before potentially rendering to it. Fixes #987. 2011-11-13 12:57:34 +00:00
MapHandlers.cpp # Allow saving and loading single-player games. 2011-10-30 00:07:28 +00:00
MessageHandler.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessageHandler.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MiscHandlers.cpp Moves camera projection settings to default.cfg. 2011-11-17 23:34:01 +00:00
ObjectHandlers.cpp Fixes Atlas player panel getting out of sync with simulation. Fixes #927. 2011-08-22 21:45:39 +00:00
PlayerHandlers.cpp Adds AI control to Atlas player panel 2011-06-13 23:32:41 +00:00
TerrainHandlers.cpp Fix non-PCH build 2011-08-23 17:48:06 +00:00
TriggerHandler.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00