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https://gitea.wildfiregames.com/0ad/0ad
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Parses mod.json data not only in temporary JS values, but in a proper C++ struct. This will ultimately make it more convenient to pass more than just the version to JS in D3968, and it enforces the schema a bit more. Differential Revision: https://code.wildfiregames.com/D3988 This was SVN commit r25546.
133 lines
4.6 KiB
C++
133 lines
4.6 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "lib/self_test.h"
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#include "ps/CLogger.h"
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#include "ps/Mod.h"
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#include "scriptinterface/JSON.h"
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#include "scriptinterface/ScriptInterface.h"
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class TestMod : public CxxTest::TestSuite
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{
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Mod m_Mods;
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public:
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void test_version_check()
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{
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CStr eq = "=";
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CStr lt = "<";
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CStr gt = ">";
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CStr leq = "<=";
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CStr geq = ">=";
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CStr required = "0.0.24";// 0ad <= required
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CStr version = "0.0.24";// 0ad version
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// 0.0.24 = 0.0.24
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TS_ASSERT(m_Mods.CompareVersionStrings(version, eq, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, lt, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, gt, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, leq, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, geq, required));
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// 0.0.23 <= 0.0.24
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version = "0.0.23";
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, eq, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, lt, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, gt, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, leq, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, geq, required));
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// 0.0.25 >= 0.0.24
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version = "0.0.25";
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, eq, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, lt, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, gt, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, leq, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, geq, required));
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// 0.0.9 <= 0.1.0
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version = "0.0.9";
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required = "0.1.0";
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, eq, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, lt, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, gt, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, leq, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, geq, required));
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// 5.3 <= 5.3.0
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version = "5.3";
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required = "5.3.0";
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, eq, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, lt, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, gt, required));
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TS_ASSERT(m_Mods.CompareVersionStrings(version, leq, required));
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TS_ASSERT(!m_Mods.CompareVersionStrings(version, geq, required));
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}
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void test_compatible()
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{
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ScriptInterface script("Test", "Test", g_ScriptContext);
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ScriptRequest rq(script);
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JS::RootedObject obj(rq.cx, JS_NewPlainObject(rq.cx));
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m_Mods.m_AvailableMods = {
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Mod::ModData{ "public", "0ad", "0.0.25", {}, "" },
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Mod::ModData{ "wrong", "wrong", "0.0.1", { "0ad=0.0.24" }, "" },
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Mod::ModData{ "good", "good", "0.0.2", { "0ad=0.0.25" }, "" },
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Mod::ModData{ "good2", "good2", "0.0.4", { "0ad>=0.0.24" }, "" },
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};
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std::vector<CStr> mods;
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mods.clear();
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mods.push_back("public");
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TS_ASSERT(m_Mods.CheckForIncompatibleMods(mods).empty());
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mods.clear();
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mods.push_back("mod");
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mods.push_back("public");
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TS_ASSERT(m_Mods.CheckForIncompatibleMods(mods).empty());
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mods.clear();
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mods.push_back("public");
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mods.push_back("good");
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TS_ASSERT(m_Mods.CheckForIncompatibleMods(mods).empty());
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mods.clear();
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mods.push_back("public");
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mods.push_back("good2");
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TS_ASSERT(m_Mods.CheckForIncompatibleMods(mods).empty());
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mods.clear();
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mods.push_back("public");
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mods.push_back("wrong");
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TS_ASSERT(!m_Mods.CheckForIncompatibleMods(mods).empty());
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mods.clear();
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mods.push_back("public");
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mods.push_back("does_not_exist");
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TS_ASSERT(!m_Mods.CheckForIncompatibleMods(mods).empty());
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}
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};
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