0ad/source/renderer
elexis 4c73614955 In preparation of renaming and grouping main.cpp shutdown variables:
Declare the g_GameRestarted hack from 12f0720f31 in main.cpp, because it
is main.cpp and Game.cpp who provide it's value.
Move the comment so that the connotation becomes clear when reading
main.cpp.

Remove the extern declaration introduced to the Renderer in fb035d08e3
that became obsolete with ed7c66eb82.

This was SVN commit r21816.
2018-05-08 09:24:16 +00:00
..
scripting Add missing ScriptInterface includes to 2018-04-27 16:48:44 +00:00
AlphaMapCalculator.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
AlphaMapCalculator.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
BlendShapes.h fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions) 2009-05-03 11:47:38 +00:00
DecalRData.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
DecalRData.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
HWLightingModelRenderer.cpp Added multiples UVs to animated model 2018-02-20 21:33:02 +00:00
HWLightingModelRenderer.h Update renderer design to be more flexible and data-driven based on material and shader definitions. 2012-04-03 18:44:46 +00:00
InstancingModelRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
InstancingModelRenderer.h ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines 2012-08-06 19:10:47 +00:00
MikktspaceWrap.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
MikktspaceWrap.h End source files with a newline. 2016-11-23 11:27:54 +00:00
ModelRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
ModelRenderer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ModelVertexRenderer.h Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
OverlayRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
OverlayRenderer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ParticleRenderer.cpp Optimise VBO updates. 2015-01-28 00:48:00 +00:00
ParticleRenderer.h Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount. 2014-07-02 22:36:45 +00:00
PatchRData.cpp A little cleanup of the PatchRData.cpp. 2018-03-24 11:20:57 +00:00
PatchRData.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
PostprocManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
PostprocManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Renderer.cpp In preparation of renaming and grouping main.cpp shutdown variables: 2018-05-08 09:24:16 +00:00
Renderer.h Clean some forward declarations. 2018-04-27 16:06:42 +00:00
RenderModifiers.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
RenderModifiers.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Scene.cpp # Initial version of new particle system. 2011-04-03 19:15:15 +00:00
Scene.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ShadowMap.cpp Shadow map quality option. 2017-08-19 12:46:05 +00:00
ShadowMap.h Fix culling for shadows and reflections. 2014-06-25 01:11:10 +00:00
SilhouetteRenderer.cpp Remove debug lines 2018-03-10 22:45:31 +00:00
SilhouetteRenderer.h Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h. 2015-03-15 18:06:32 +00:00
SkyManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
SkyManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TerrainOverlay.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
TerrainOverlay.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TerrainRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
TerrainRenderer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TexturedLineRData.cpp Add FALLTHROUGH, which in the best case is just [[fallthrough]]. 2017-09-01 20:04:53 +00:00
TexturedLineRData.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
TimeManager.cpp added licensing headers to some of the new files 2012-08-06 21:34:41 +00:00
TimeManager.h End source files with a newline. 2016-11-23 11:27:54 +00:00
VertexArray.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
VertexArray.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
VertexBuffer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
VertexBuffer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
VertexBufferManager.cpp Fix some format specifiers in debug strings. Reviewed by leper. 2017-09-16 15:28:01 +00:00
VertexBufferManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
WaterManager.cpp Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page. 2017-08-21 00:09:25 +00:00
WaterManager.h Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page. 2017-08-21 00:09:25 +00:00