0ad/source
Atrik 27c2328474 Enable attacks on foes visible through shared LOS
Adds baseRange parameter to parabolic queries for combined
2D + parabolic detection. StandGround and Chase stances now
use attack range (parabolic) with vision as baseRange, allowing
units to attack enemies visible through friendly vision.
Buildings benefit as well via BuildingAI.
2026-08-06 12:59:23 +02:00
..
collada Fix some includes all over the place 2025-08-14 20:15:30 +02:00
dapinterface Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
graphics Removes std::shared_ptr usages from particles 2026-07-13 01:01:03 +02:00
gui Remove global g_xres and x_yres 2026-07-08 11:35:46 +02:00
i18n Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
lib Uses std::string_view for UTF-8 conversions 2026-07-14 00:14:27 +02:00
lobby Re-use XMPP resource GUID for whole app runtime 2026-07-01 15:36:51 +02:00
maths Replace M_PI with C++ numbers 2026-06-04 20:29:48 +02:00
network Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
pch Compute actual size of GUI objects lazily 2026-04-12 00:17:02 +02:00
ps Don't generate SDL events on Atlas shutdown 2026-07-19 08:59:06 +02:00
renderer Fixes missing window preview on Alt+Tab 2026-07-14 19:54:00 +02:00
rlinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
scriptinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
simulation2 Enable attacks on foes visible through shared LOS 2026-08-06 12:59:23 +02:00
soundmanager Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
third_party Removes extensions prior 2.1 2026-07-08 09:28:52 +02:00
tools Don't generate SDL events on Atlas shutdown 2026-07-19 08:59:06 +02:00
CxxTestRunner.tpl Use return instead of exit in testrunner 2025-10-15 18:17:24 +02:00
main.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
test_setup.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00