0ad/source/renderer/backend/gl
phosit 256152df6d Add CXeromycesEngine
This way the destructor can be used for clean up and `Singleton` can be
used.
2024-11-17 18:03:49 +01:00
..
Buffer.cpp Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
Buffer.h Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
Device.cpp Updates the list of GL extensions for glad. 2024-11-03 20:35:28 +01:00
Device.h Adds proper IBuffer usage instead of dynamic flag. 2024-06-10 19:31:41 +00:00
DeviceCommandContext.cpp Fix parameter typo in GL backend 2024-11-01 13:30:12 +01:00
DeviceCommandContext.h Adds compute shaders support and scaling with FSR. 2024-01-17 19:40:27 +00:00
DeviceForward.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Framebuffer.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Framebuffer.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Mapping.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Mapping.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
PipelineState.cpp Adds compute shaders support and scaling with FSR. 2024-01-17 19:40:27 +00:00
PipelineState.h Adds compute shaders support and scaling with FSR. 2024-01-17 19:40:27 +00:00
ShaderProgram.cpp Add CXeromycesEngine 2024-11-17 18:03:49 +01:00
ShaderProgram.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Texture.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Texture.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00