mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
While the desired options for indent size and style are Python's defaults, let's make it explicit by specifying it in the EditorConfig. As part of this, this also removes unnecessary inline formatting options for Python files.
592 lines
24 KiB
Python
Executable file
592 lines
24 KiB
Python
Executable file
#!/usr/bin/env python3
|
|
#
|
|
# Copyright (C) 2024 Wildfire Games.
|
|
#
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in
|
|
# all copies or substantial portions of the Software.
|
|
#
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
# THE SOFTWARE.
|
|
|
|
import argparse
|
|
import hashlib
|
|
import itertools
|
|
import json
|
|
import os
|
|
import subprocess
|
|
import sys
|
|
import xml.etree.ElementTree as ET
|
|
from enum import Enum
|
|
|
|
import yaml
|
|
|
|
|
|
def execute(command):
|
|
try:
|
|
process = subprocess.Popen(command, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
|
|
out, err = process.communicate()
|
|
except:
|
|
sys.stderr.write("Failed to run command: {}\n".format(" ".join(command)))
|
|
raise
|
|
return process.returncode, out, err
|
|
|
|
|
|
def calculate_hash(path):
|
|
assert os.path.isfile(path)
|
|
with open(path, "rb") as handle:
|
|
return hashlib.sha1(handle.read()).hexdigest()
|
|
|
|
|
|
def compare_spirv(path1, path2):
|
|
with open(path1, "rb") as handle:
|
|
spirv1 = handle.read()
|
|
with open(path2, "rb") as handle:
|
|
spirv2 = handle.read()
|
|
return spirv1 == spirv2
|
|
|
|
|
|
def resolve_if(defines, expression):
|
|
for item in expression.strip().split("||"):
|
|
item = item.strip()
|
|
assert len(item) > 1
|
|
name = item
|
|
invert = False
|
|
if name[0] == "!":
|
|
invert = True
|
|
name = item[1:]
|
|
assert item[1].isalpha()
|
|
else:
|
|
assert item[0].isalpha()
|
|
found_define = False
|
|
for define in defines:
|
|
if define["name"] == name:
|
|
assert (
|
|
define["value"] == "UNDEFINED"
|
|
or define["value"] == "0"
|
|
or define["value"] == "1"
|
|
)
|
|
if invert:
|
|
if define["value"] != "1":
|
|
return True
|
|
found_define = True
|
|
elif define["value"] == "1":
|
|
return True
|
|
if invert and not found_define:
|
|
return True
|
|
return False
|
|
|
|
|
|
def compile_and_reflect(input_mod_path, dependencies, stage, path, out_path, defines):
|
|
keep_debug = False
|
|
input_path = os.path.normpath(path)
|
|
output_path = os.path.normpath(out_path)
|
|
command = [
|
|
"glslc",
|
|
"-x",
|
|
"glsl",
|
|
"--target-env=vulkan1.1",
|
|
"-std=450core",
|
|
"-I",
|
|
os.path.join(input_mod_path, "shaders", "glsl"),
|
|
]
|
|
for dependency in dependencies:
|
|
if dependency != input_mod_path:
|
|
command += ["-I", os.path.join(dependency, "shaders", "glsl")]
|
|
command += [
|
|
"-fshader-stage=" + stage,
|
|
"-O",
|
|
input_path,
|
|
]
|
|
use_descriptor_indexing = False
|
|
for define in defines:
|
|
if define["value"] == "UNDEFINED":
|
|
continue
|
|
assert " " not in define["value"]
|
|
command.append("-D{}={}".format(define["name"], define["value"]))
|
|
if define["name"] == "USE_DESCRIPTOR_INDEXING":
|
|
use_descriptor_indexing = True
|
|
command.append("-D{}={}".format("USE_SPIRV", "1"))
|
|
command.append("-DSTAGE_{}={}".format(stage.upper(), "1"))
|
|
command += ["-o", output_path]
|
|
# Compile the shader with debug information to see names in reflection.
|
|
ret, out, err = execute([*command, "-g"])
|
|
if ret:
|
|
sys.stderr.write(
|
|
"Command returned {}:\nCommand: {}\nInput path: {}\nOutput path: {}\n"
|
|
"Error: {}\n".format(ret, " ".join(command), input_path, output_path, err)
|
|
)
|
|
preprocessor_output_path = os.path.abspath(
|
|
os.path.join(os.path.dirname(__file__), "preprocessed_file.glsl")
|
|
)
|
|
execute(command[:-2] + ["-g", "-E", "-o", preprocessor_output_path])
|
|
raise ValueError(err)
|
|
ret, out, err = execute(["spirv-reflect", "-y", "-v", "1", output_path])
|
|
if ret:
|
|
sys.stderr.write(
|
|
"Command returned {}:\nCommand: {}\nInput path: {}\nOutput path: {}\n"
|
|
"Error: {}\n".format(ret, " ".join(command), input_path, output_path, err)
|
|
)
|
|
raise ValueError(err)
|
|
# Reflect the result SPIRV.
|
|
data = yaml.safe_load(out)
|
|
module = data["module"]
|
|
interface_variables = []
|
|
if data.get("all_interface_variables"):
|
|
interface_variables = data["all_interface_variables"]
|
|
push_constants = []
|
|
vertex_attributes = []
|
|
if module.get("push_constants"):
|
|
assert len(module["push_constants"]) == 1
|
|
|
|
def add_push_constants(node, push_constants):
|
|
if node.get("members"):
|
|
for member in node["members"]:
|
|
add_push_constants(member, push_constants)
|
|
else:
|
|
assert node["absolute_offset"] + node["size"] <= 128
|
|
push_constants.append(
|
|
{
|
|
"name": node["name"],
|
|
"offset": node["absolute_offset"],
|
|
"size": node["size"],
|
|
}
|
|
)
|
|
|
|
assert module["push_constants"][0]["type_description"]["type_name"] == "DrawUniforms"
|
|
assert module["push_constants"][0]["size"] <= 128
|
|
add_push_constants(module["push_constants"][0], push_constants)
|
|
descriptor_sets = []
|
|
if module.get("descriptor_sets"):
|
|
|
|
class VkDescriptorType(Enum):
|
|
COMBINED_IMAGE_SAMPLER = 1
|
|
STORAGE_IMAGE = 3
|
|
UNIFORM_BUFFER = 6
|
|
STORAGE_BUFFER = 7
|
|
|
|
for descriptor_set in module["descriptor_sets"]:
|
|
uniform_set = 1 if use_descriptor_indexing else 0
|
|
storage_set = 2
|
|
bindings = []
|
|
if descriptor_set["set"] == uniform_set:
|
|
assert descriptor_set["binding_count"] > 0
|
|
for binding in descriptor_set["bindings"]:
|
|
assert binding["set"] == uniform_set
|
|
block = binding["block"]
|
|
members = []
|
|
for member in block["members"]:
|
|
members.append(
|
|
{
|
|
"name": member["name"],
|
|
"offset": member["absolute_offset"],
|
|
"size": member["size"],
|
|
}
|
|
)
|
|
bindings.append(
|
|
{
|
|
"binding": binding["binding"],
|
|
"type": "uniform",
|
|
"size": block["size"],
|
|
"members": members,
|
|
}
|
|
)
|
|
binding = descriptor_set["bindings"][0]
|
|
assert binding["descriptor_type"] == VkDescriptorType.UNIFORM_BUFFER.value
|
|
elif descriptor_set["set"] == storage_set:
|
|
assert descriptor_set["binding_count"] > 0
|
|
for binding in descriptor_set["bindings"]:
|
|
is_storage_image = (
|
|
binding["descriptor_type"] == VkDescriptorType.STORAGE_IMAGE.value
|
|
)
|
|
is_storage_buffer = (
|
|
binding["descriptor_type"] == VkDescriptorType.STORAGE_BUFFER.value
|
|
)
|
|
assert is_storage_image or is_storage_buffer
|
|
assert (
|
|
binding["descriptor_type"]
|
|
== descriptor_set["bindings"][0]["descriptor_type"]
|
|
)
|
|
assert binding["image"]["arrayed"] == 0
|
|
assert binding["image"]["ms"] == 0
|
|
binding_type = "storageImage"
|
|
if is_storage_buffer:
|
|
binding_type = "storageBuffer"
|
|
bindings.append(
|
|
{
|
|
"binding": binding["binding"],
|
|
"type": binding_type,
|
|
"name": binding["name"],
|
|
}
|
|
)
|
|
elif use_descriptor_indexing:
|
|
if descriptor_set["set"] == 0:
|
|
assert descriptor_set["binding_count"] >= 1
|
|
for binding in descriptor_set["bindings"]:
|
|
assert (
|
|
binding["descriptor_type"]
|
|
== VkDescriptorType.COMBINED_IMAGE_SAMPLER.value
|
|
)
|
|
assert binding["array"]["dims"][0] == 16384
|
|
if binding["binding"] == 0:
|
|
assert binding["name"] == "textures2D"
|
|
elif binding["binding"] == 1:
|
|
assert binding["name"] == "texturesCube"
|
|
elif binding["binding"] == 2:
|
|
assert binding["name"] == "texturesShadow"
|
|
else:
|
|
raise AssertionError
|
|
else:
|
|
assert descriptor_set["binding_count"] > 0
|
|
for binding in descriptor_set["bindings"]:
|
|
assert (
|
|
binding["descriptor_type"] == VkDescriptorType.COMBINED_IMAGE_SAMPLER.value
|
|
)
|
|
assert binding["image"]["sampled"] == 1
|
|
assert binding["image"]["arrayed"] == 0
|
|
assert binding["image"]["ms"] == 0
|
|
sampler_type = "sampler{}D".format(binding["image"]["dim"] + 1)
|
|
if binding["image"]["dim"] == 3:
|
|
sampler_type = "samplerCube"
|
|
bindings.append(
|
|
{
|
|
"binding": binding["binding"],
|
|
"type": sampler_type,
|
|
"name": binding["name"],
|
|
}
|
|
)
|
|
descriptor_sets.append(
|
|
{
|
|
"set": descriptor_set["set"],
|
|
"bindings": bindings,
|
|
}
|
|
)
|
|
if stage == "vertex":
|
|
for variable in interface_variables:
|
|
if variable["storage_class"] == 1:
|
|
# Input.
|
|
vertex_attributes.append(
|
|
{
|
|
"name": variable["name"],
|
|
"location": variable["location"],
|
|
}
|
|
)
|
|
# Compile the final version without debug information.
|
|
if not keep_debug:
|
|
ret, out, err = execute(command)
|
|
if ret:
|
|
sys.stderr.write(
|
|
"Command returned {}:\nCommand: {}\nInput path: {}\nOutput path: {}\n"
|
|
"Error: {}\n".format(ret, " ".join(command), input_path, output_path, err)
|
|
)
|
|
raise ValueError(err)
|
|
return {
|
|
"push_constants": push_constants,
|
|
"vertex_attributes": vertex_attributes,
|
|
"descriptor_sets": descriptor_sets,
|
|
}
|
|
|
|
|
|
def output_xml_tree(tree, path):
|
|
"""We use a simple custom printer to have the same output for all platforms."""
|
|
with open(path, "w", encoding="utf-8") as handle:
|
|
handle.write('<?xml version="1.0" encoding="utf-8"?>\n')
|
|
handle.write(f"<!-- DO NOT EDIT: GENERATED BY SCRIPT {os.path.basename(__file__)} -->\n")
|
|
|
|
def output_xml_node(node, handle, depth):
|
|
indent = "\t" * depth
|
|
attributes = ""
|
|
for attribute_name in sorted(node.attrib.keys()):
|
|
attributes += f' {attribute_name}="{node.attrib[attribute_name]}"'
|
|
if len(node) > 0:
|
|
handle.write(f"{indent}<{node.tag}{attributes}>\n")
|
|
for child in node:
|
|
output_xml_node(child, handle, depth + 1)
|
|
handle.write(f"{indent}</{node.tag}>\n")
|
|
else:
|
|
handle.write(f"{indent}<{node.tag}{attributes}/>\n")
|
|
|
|
output_xml_node(tree.getroot(), handle, 0)
|
|
|
|
|
|
def build(rules, input_mod_path, output_mod_path, dependencies, program_name):
|
|
sys.stdout.write(f'Program "{program_name}"\n')
|
|
if rules and program_name not in rules:
|
|
sys.stdout.write(" Skip.\n")
|
|
return
|
|
sys.stdout.write(" Building.\n")
|
|
|
|
rebuild = False
|
|
|
|
defines = []
|
|
program_defines = []
|
|
shaders = []
|
|
|
|
tree = ET.parse(os.path.join(input_mod_path, "shaders", "glsl", program_name + ".xml"))
|
|
root = tree.getroot()
|
|
for element in root:
|
|
element_tag = element.tag
|
|
if element_tag == "defines":
|
|
for child in element:
|
|
values = []
|
|
for value in child:
|
|
values.append(
|
|
{
|
|
"name": child.attrib["name"],
|
|
"value": value.text,
|
|
}
|
|
)
|
|
defines.append(values)
|
|
elif element_tag == "define":
|
|
program_defines.append(
|
|
{"name": element.attrib["name"], "value": element.attrib["value"]}
|
|
)
|
|
elif element_tag == "vertex":
|
|
streams = []
|
|
for shader_child in element:
|
|
assert shader_child.tag == "stream"
|
|
streams.append(
|
|
{
|
|
"name": shader_child.attrib["name"],
|
|
"attribute": shader_child.attrib["attribute"],
|
|
}
|
|
)
|
|
if "if" in shader_child.attrib:
|
|
streams[-1]["if"] = shader_child.attrib["if"]
|
|
shaders.append(
|
|
{
|
|
"type": "vertex",
|
|
"file": element.attrib["file"],
|
|
"streams": streams,
|
|
}
|
|
)
|
|
elif element_tag == "fragment":
|
|
shaders.append(
|
|
{
|
|
"type": "fragment",
|
|
"file": element.attrib["file"],
|
|
}
|
|
)
|
|
elif element_tag == "compute":
|
|
shaders.append(
|
|
{
|
|
"type": "compute",
|
|
"file": element.attrib["file"],
|
|
}
|
|
)
|
|
else:
|
|
raise ValueError(f'Unsupported element tag: "{element_tag}"')
|
|
|
|
stage_extension = {
|
|
"vertex": ".vs",
|
|
"fragment": ".fs",
|
|
"geometry": ".gs",
|
|
"compute": ".cs",
|
|
}
|
|
|
|
output_spirv_mod_path = os.path.join(output_mod_path, "shaders", "spirv")
|
|
if not os.path.isdir(output_spirv_mod_path):
|
|
os.mkdir(output_spirv_mod_path)
|
|
|
|
root = ET.Element("programs")
|
|
|
|
if "combinations" in rules[program_name]:
|
|
combinations = rules[program_name]["combinations"]
|
|
else:
|
|
combinations = list(itertools.product(*defines))
|
|
|
|
hashed_cache = {}
|
|
|
|
for index, combination in enumerate(combinations):
|
|
assert index < 10000
|
|
program_path = "spirv/" + program_name + ("_%04d" % index) + ".xml"
|
|
|
|
programs_element = ET.SubElement(root, "program")
|
|
programs_element.set("type", "spirv")
|
|
programs_element.set("file", program_path)
|
|
|
|
defines_element = ET.SubElement(programs_element, "defines")
|
|
for define in combination:
|
|
if define["value"] == "UNDEFINED":
|
|
continue
|
|
define_element = ET.SubElement(defines_element, "define")
|
|
define_element.set("name", define["name"])
|
|
define_element.set("value", define["value"])
|
|
|
|
if not rebuild and os.path.isfile(os.path.join(output_mod_path, "shaders", program_path)):
|
|
continue
|
|
|
|
program_root = ET.Element("program")
|
|
program_root.set("type", "spirv")
|
|
for shader in shaders:
|
|
extension = stage_extension[shader["type"]]
|
|
file_name = program_name + ("_%04d" % index) + extension + ".spv"
|
|
output_spirv_path = os.path.join(output_spirv_mod_path, file_name)
|
|
|
|
input_glsl_path = os.path.join(input_mod_path, "shaders", shader["file"])
|
|
# Some shader programs might use vs and fs shaders from different mods.
|
|
if not os.path.isfile(input_glsl_path):
|
|
input_glsl_path = None
|
|
for dependency in dependencies:
|
|
fallback_input_path = os.path.join(dependency, "shaders", shader["file"])
|
|
if os.path.isfile(fallback_input_path):
|
|
input_glsl_path = fallback_input_path
|
|
break
|
|
assert input_glsl_path is not None
|
|
|
|
reflection = compile_and_reflect(
|
|
input_mod_path,
|
|
dependencies,
|
|
shader["type"],
|
|
input_glsl_path,
|
|
output_spirv_path,
|
|
combination + program_defines,
|
|
)
|
|
|
|
spirv_hash = calculate_hash(output_spirv_path)
|
|
if spirv_hash not in hashed_cache:
|
|
hashed_cache[spirv_hash] = [file_name]
|
|
else:
|
|
found_candidate = False
|
|
for candidate_name in hashed_cache[spirv_hash]:
|
|
candidate_path = os.path.join(output_spirv_mod_path, candidate_name)
|
|
if compare_spirv(output_spirv_path, candidate_path):
|
|
found_candidate = True
|
|
file_name = candidate_name
|
|
break
|
|
if found_candidate:
|
|
os.remove(output_spirv_path)
|
|
else:
|
|
hashed_cache[spirv_hash].append(file_name)
|
|
|
|
shader_element = ET.SubElement(program_root, shader["type"])
|
|
shader_element.set("file", "spirv/" + file_name)
|
|
if shader["type"] == "vertex":
|
|
for stream in shader["streams"]:
|
|
if "if" in stream and not resolve_if(combination, stream["if"]):
|
|
continue
|
|
|
|
found_vertex_attribute = False
|
|
for vertex_attribute in reflection["vertex_attributes"]:
|
|
if vertex_attribute["name"] == stream["attribute"]:
|
|
found_vertex_attribute = True
|
|
break
|
|
if not found_vertex_attribute and stream["attribute"] == "a_tangent":
|
|
continue
|
|
if not found_vertex_attribute:
|
|
sys.stderr.write(
|
|
"Vertex attribute not found: {}\n".format(stream["attribute"])
|
|
)
|
|
assert found_vertex_attribute
|
|
|
|
stream_element = ET.SubElement(shader_element, "stream")
|
|
stream_element.set("name", stream["name"])
|
|
stream_element.set("attribute", stream["attribute"])
|
|
for vertex_attribute in reflection["vertex_attributes"]:
|
|
if vertex_attribute["name"] == stream["attribute"]:
|
|
stream_element.set("location", vertex_attribute["location"])
|
|
break
|
|
|
|
for push_constant in reflection["push_constants"]:
|
|
push_constant_element = ET.SubElement(shader_element, "push_constant")
|
|
push_constant_element.set("name", push_constant["name"])
|
|
push_constant_element.set("size", push_constant["size"])
|
|
push_constant_element.set("offset", push_constant["offset"])
|
|
descriptor_sets_element = ET.SubElement(shader_element, "descriptor_sets")
|
|
for descriptor_set in reflection["descriptor_sets"]:
|
|
descriptor_set_element = ET.SubElement(descriptor_sets_element, "descriptor_set")
|
|
descriptor_set_element.set("set", descriptor_set["set"])
|
|
for binding in descriptor_set["bindings"]:
|
|
binding_element = ET.SubElement(descriptor_set_element, "binding")
|
|
binding_element.set("type", binding["type"])
|
|
binding_element.set("binding", binding["binding"])
|
|
if binding["type"] == "uniform":
|
|
binding_element.set("size", binding["size"])
|
|
for member in binding["members"]:
|
|
member_element = ET.SubElement(binding_element, "member")
|
|
member_element.set("name", member["name"])
|
|
member_element.set("size", member["size"])
|
|
member_element.set("offset", member["offset"])
|
|
elif binding["type"].startswith("sampler") or binding["type"].startswith(
|
|
"storage"
|
|
):
|
|
binding_element.set("name", binding["name"])
|
|
program_tree = ET.ElementTree(program_root)
|
|
output_xml_tree(program_tree, os.path.join(output_mod_path, "shaders", program_path))
|
|
|
|
tree = ET.ElementTree(root)
|
|
output_xml_tree(tree, os.path.join(output_mod_path, "shaders", "spirv", program_name + ".xml"))
|
|
|
|
|
|
def run():
|
|
parser = argparse.ArgumentParser()
|
|
parser.add_argument(
|
|
"input_mod_path",
|
|
help="a path to a directory with input mod with GLSL shaders "
|
|
"like binaries/data/mods/public",
|
|
)
|
|
parser.add_argument("rules_path", help="a path to JSON with rules")
|
|
parser.add_argument(
|
|
"output_mod_path",
|
|
help="a path to a directory with mod to store SPIR-V shaders "
|
|
"like binaries/data/mods/spirv",
|
|
)
|
|
parser.add_argument(
|
|
"-d",
|
|
"--dependency",
|
|
action="append",
|
|
help="a path to a directory with a dependency mod (at least "
|
|
"modmod should present as dependency)",
|
|
required=True,
|
|
)
|
|
parser.add_argument(
|
|
"-p",
|
|
"--program_name",
|
|
help="a shader program name (in case of presence the only program will be compiled)",
|
|
default=None,
|
|
)
|
|
args = parser.parse_args()
|
|
|
|
if not os.path.isfile(args.rules_path):
|
|
sys.stderr.write(f'Rules "{args.rules_path}" are not found\n')
|
|
return
|
|
with open(args.rules_path, encoding="utf-8") as handle:
|
|
rules = json.load(handle)
|
|
|
|
if not os.path.isdir(args.input_mod_path):
|
|
sys.stderr.write(f'Input mod path "{args.input_mod_path}" is not a directory\n')
|
|
return
|
|
|
|
if not os.path.isdir(args.output_mod_path):
|
|
sys.stderr.write(f'Output mod path "{args.output_mod_path}" is not a directory\n')
|
|
return
|
|
|
|
mod_shaders_path = os.path.join(args.input_mod_path, "shaders", "glsl")
|
|
if not os.path.isdir(mod_shaders_path):
|
|
sys.stderr.write(f'Directory "{mod_shaders_path}" was not found\n')
|
|
return
|
|
|
|
mod_name = os.path.basename(os.path.normpath(args.input_mod_path))
|
|
sys.stdout.write(f'Building SPIRV for "{mod_name}"\n')
|
|
if not args.program_name:
|
|
for file_name in os.listdir(mod_shaders_path):
|
|
name, ext = os.path.splitext(file_name)
|
|
if ext.lower() == ".xml":
|
|
build(rules, args.input_mod_path, args.output_mod_path, args.dependency, name)
|
|
else:
|
|
build(rules, args.input_mod_path, args.output_mod_path, args.dependency, args.program_name)
|
|
|
|
|
|
if __name__ == "__main__":
|
|
run()
|