0ad/source/simulation2
wraitii 220449ea9a JPS - make the JPC cache usable again (98f4ed6cb8 fix)
Reviewed By: Itms
Differential Revision: https://code.wildfiregames.com/D1875
This was SVN commit r22301.
2019-05-25 16:01:44 +00:00
..
components ShouldConsiderOurselvesAtDestination renamed to CloseEnoughFromDestinationToStop and stateful effects moved at the caller. 2019-05-25 13:23:44 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers JPS - make the JPC cache usable again (98f4ed6cb8 fix) 2019-05-25 16:01:44 +00:00
scripting SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893. 2019-01-13 16:37:41 +00:00
serialization SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893. 2019-01-13 16:37:41 +00:00
system Early-exit when destroying invalid entities (INVALID_ENTITY, already destroyed…) 2019-05-25 15:59:43 +00:00
tests Test we can destroy INVALID_ENTITY 2019-01-06 16:32:50 +00:00
MessageTypes.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Simulation2.cpp Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
Simulation2.h Remove unnecessary argument from CSimulation2::InitGame 2018-02-09 19:50:01 +00:00
TypeList.h Fix units not being able to play sounds when walking and running 2018-02-24 18:13:03 +00:00