0ad/source/ps/GameSetup
leper 9defd11440 Pass ScriptInterface as a const ref where possible.
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D739
This was SVN commit r20028.
2017-08-24 00:32:42 +00:00
..
tests
Atlas.cpp
Atlas.h
CmdLineArgs.cpp Replace some functor structs with lambdas, closures or range-based fors. 2015-08-19 03:33:04 +00:00
CmdLineArgs.h
Config.cpp Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page. 2017-08-21 00:09:25 +00:00
Config.h Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page. 2017-08-21 00:09:25 +00:00
GameSetup.cpp Pass a const reference, if someone wants to modify it they should use the global directly. 2017-08-23 23:52:32 +00:00
GameSetup.h Pass a const reference, if someone wants to modify it they should use the global directly. 2017-08-23 23:52:32 +00:00
HWDetect.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
HWDetect.h
Paths.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
Paths.h