0ad/source/gui/ObjectBases
trompetin17 4e98704b71
fix Propagation mousewheel event in game
Propagation mousewheel event was introduce to have the opportunity to
parent handle this event if an only if the child doenst handle and the
parent set a handler for that event.
The error foundedd by elexis inside a game relay on the message waw
propagated outsie IGUIObjects to CGUI.cpp that shouldnt be at the
beggin. I forget to stop the propagation when all objects in the tree
was validated, because of that the message was propagate to CGUI.cpp
andd then hanle by camera.
the fix suggest to only propagate the event in the GUI tree, not outside
the GUI tree
2024-11-12 15:03:28 -05:00
..
IGUIButtonBehavior.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
IGUIButtonBehavior.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
IGUIObject.cpp fix Propagation mousewheel event in game 2024-11-12 15:03:28 -05:00
IGUIObject.h Add scrollpanel widget 2024-11-12 15:01:42 -05:00
IGUIPanel.cpp Add scrollpanel widget 2024-11-12 15:01:42 -05:00
IGUIPanel.h Add scrollpanel widget 2024-11-12 15:01:42 -05:00
IGUIScrollBarOwner.cpp Add scrollpanel widget 2024-11-12 15:01:42 -05:00
IGUIScrollBarOwner.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
IGUITextOwner.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
IGUITextOwner.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00