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https://gitea.wildfiregames.com/0ad/0ad
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Adds initial support for the Debug Adapter Protocol (DAP) to SpiderMonkey via debugger.js. This JavaScript-based implementation enables external debuggers (e.g., VS Code) to interact with the JS runtime using the DAP interface. Implemented DAP requests and events: - attach - initialize (capabilities) - stopped event - threads - scopes - variables (globalThis pending) - continue - stepIn - stepOut - setBreakpoints - Handling of debugger statements This forms the foundation for interactive debugging of in-game scripts, providing smoother integration with developer tools. |
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| .. | ||
| art | ||
| audio | ||
| autostart | ||
| fonts | ||
| globalscripts | ||
| gui | ||
| hwdetect | ||
| l10n | ||
| maps | ||
| shaders | ||
| simulation/data | ||
| tools/dap | ||